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Fortnite Bullseyes: Where To Land For Week 9 Challenge

Season 10 of Fortnite is almost over, but developer Epic Games still has a few more challenges for players to complete before Season 11 kicks off next month. Week 9’s set of challenges is called Bullseye, and as you can probably guess, most of the tasks revolve around hitting targets or taking precision shots. One challenge even literally asks you to land on different bullseyes. If you’re not sure where those can be found, fret not–we’ll show you where to go.

Where Are The Bullseye Locations?

There are three different bullseyes painted on the ground, and they’re all spread out around the island. Fortunately, so long as you dive in their general vicinity, the targets should be fairly easy to spot when you leap out of the Battle Bus. If you need help finding them, though, we’ve marked down all three bullseye locations on the map below.

  • Northeast of Lucky Landing, at the edge of the desert
  • At the edge of the snow biome directly north of Greasy Grove
  • On the mountain southeast of Frosty Flights

How To Complete The Challenge

Once you know where the bullseyes are, all you need to do is make sure you land on them after you dive from the Battle Bus. You’ll need to land on all three of them to complete the challenge, so the quickest way is to touch down on a bullseye, get eliminated, then jump into another match and land on a different bullseye until you’ve been to all three. Do that and you’ll earn 10 Battle Stars and unlock another Week 9 challenge to complete.

Season 10 of Fortnite is set to end on October 6, so you have until then to complete any remaining challenges from this season. If you need help finishing any, we’ve rounded up all of our maps and guides for this season’s trickier tasks in our complete Fortnite Season 10 challenges guide.

Week 9’s missions arrive in the midst of Fortnite’s Batman crossover event, which includes its own special set of challenges to complete. Those will be available until October 1, so you have until then to unlock some cool Batman-inspired cosmetics, like a Catwing glider.


Borderlands 3 Patch Notes: New Update Launches Later Today

After receiving a hotfix update last week, developer Gearbox has revealed that Borderlands 3 will receive a new patch later today that will address a variety of community concerns, including multiplayer problems, user interface issues, and more.

The new Borderlands 3 patch is scheduled to go live today by or before 3 PM PT / 5 PM CST / 6 PM ET / 11 PM BST for PC, PlayStation 4, and Xbox One. A bulk of the patch is dedicated to the looter-shooter’s multiplayer and user interface, though the patch also targets performance and implements general fixes.

Some headlining changes center around multiplayer like audio troubles–such missing or quiet sounds when player two moves too far from player one in split-screen–and animation interruptions–including sprinting getting interrupted when other players open the ECHO menu in split-screen. Online multiplayer will also see some fixes, particularly relating to three-player squads having issues connecting to solo players.

Borderlands 3’s patch will also update the game’s user interface. Subtitles should now display after the initial cutscene, spending skill points will give off an audible flourish that previously failed to execute, Crazy Earl’s store has been modified, and more. PC players will notice a visual change with this new patch, too, as the focus from the mouse’s last known location should no longer hang around the screen even after plugging in and playing with a controller.

Some other changes come with Borderlands 3’s patch, including general improvements–like localizing special prompts–and performance updates–such as the game’s stability getting ironed out. Check out the full patch notes below.

Borderlands 3 Full Patch Notes


  • [PC Only] Reduced the amount of texture streaming that was occurring when aiming down sights.
  • Addressed a reported concern where certain users with a lot of people in their friend’s list saw more frequent hitching.
  • Implementing general stability improvements.

General Fixes and Improvements

  • Addressed a reported issue where KillaVolt’s Shield Storm attack does not disable the tiles around KillaVolt, resulting in the entire floor being activated.
  • Addressed a potential progression blocker in the mission “Footsteps of Giants.”
  • Addressed a reported issue where Guardian Rank had the potential to become non-functional and/or the player could potentially lose Guardian Rank tokens into the negatives.
  • Modified vending machines so it will now sort items by rarity.
  • Console FOV is now set to 75 by default. This will not affect players who have already started the game.
  • Special prompts for particle text (Tediore guns, “critical,” “immune”) are now properly localized.
  • Addressed a reported concern that certain players experienced where their vehicle’s boost could continue into the next map.
  • Addressed a reported concern with “Porcelain Pipe Bomb” where it set off multiple explosions when colliding with objects.

User Interface

  • Adjusted the verbiage for “left stick” and “right stick” inside the Russian localized version of the control options screen.
  • Addressed a reported issue where certain users experienced a failure of the audio to play when spending skill points in the UI.
  • The text is now correctly marked “invalid” when you enter an invalid e-mail address on the SHiFT account creation page.
  • Addressed a reported issue where the item of the day item card would flash briefly before displaying on vending machines.
  • Addressed a reported concern that certain players were served an unread mail icon when they didn’t have mail to read.
  • Iron Bear button prompts will now correctly update if you re-bind your controls.
  • Modified various features and elements of Crazy Earl’s store.
  • Addressed a reported issue where subtitles wouldn’t display until after the initial cutscene.
  • Addressed an issue experienced by certain players that social notifications could become stuck on-screen.
  • Addressed a player concern that certain item preview images were failing to load inside the player bank.
  • [PC Only] Addressed an issue reported by certain PC players where the focus from the mouse’s last known location was sticking around even when playing with a gamepad.
  • Addressed an issue reported by certain players where the cursor would snap to an unintended location in the UI.

Splitscreen and Online Multiplayer

  • Addressed a concern reported by certain players that the dialog volume faded too low before switching to ECHO audio during split-screen gameplay.
  • Addressed a concern reported by certain players that sounds were quiet or missing for the second split-screen player if they move too far from player one.
  • Addressed a concern reported by certain players that three-player groups were having trouble matchmaking with an additional solo player.
  • Addressed a reported concerned experienced by certain players that in split-screen one player’s sprinting animation could be interrupted by the other player opening the ECHO menu.
  • Addressed a concern reported by certain players that in split-screen where one player’s aiming down sights could be interrupted by the other player opening the ECHO menu.
  • Addressed a handful of reported client replication issues:
    • Addressed Tina’s pizza bomb so it displays correctly for clients.
    • Modified certain audio elements that were reportedly looping for clients.
    • Addressed a reported player concern so the Guardian Skill “Dead Man’s Hand” now functions properly.
  • Player icons are now pinned to the side of the mini-map when playing in any kind of multiplayer.


Fallout 76 fans are holding a trial against an actual raider

The wasteland is full of factions, from cannibals to bounty hunters, who are all fighting for survival. One popular type of role-play is the raider, which are antagonistic players who pillage and plunder without mercy. But just because the killing comes easy doesn’t mean violence is without consequence.

Right now, a role-play group known as the Fallout Five-0 are holding a public event unlike anything I’ve ever seen in a video game. The group, which acts as a helpful “first responder” type faction for the denizens of Appalachia, happened to stumble onto a raider camp governed by the Vultures, a sadistic gang that aims to terrorize Fallout 76. The encounter was unscripted—as a group, Five-0 treats Fallout 76 as something like a D&D game, where leaders develop quests for the rest of the group—but the outcome of that fight has blossomed into a story of its own. After defeating the Vultures, Five-0 took the leader of the group, Warlord, as a prisoner. Rather than killing him outright, Five-0 decided to let the community decide what happens next. The whole thing is a spectacle now.

According to Ray Middelthon, founder of Five-0, the group spent hours building a courthouse set to record a trial where Warlord will be tried for his crimes against other players. Everyone is going all out on this: there are lawyers, a judge, victims, and an audience, each with a role and purpose. The proceedings, which are being released via episodic videos, are still in their early stages. Follow-ups will be partially dictated by what onlookers encourage the participating players to do.

Trial of the Warlord Chapter One, “MEAT”

Appalachians, we present The Trial of the Warlord, Chapter One “MEAT.” This is the first of a series of episodic movie shorts documenting the Trial as well as events in and around The FalloutFive0 quest, MODUS MUST FALL! It will be up to you, the Appalachian community to decide the ultimate fate of The Warlord. As you watch depositions, testimony, news events and more, we hope you will determine that Appalachia should be free from the tyranny of Raiders. The Five-0 New Responders wish for time of renewal and prosperity as we prepare to welcome back humanity. Become a part of the solution, not continued destruction… Commander Connor Johns

Posted by Fallout Five-0 on Monday, September 16, 2019

“By presenting a real trial of the Warlord with player testimony and then posting episode videos on Facebook, Twitter and our website for the greater community to see, we will allow people to vote at the conclusion of the trial for Warlord’s guilt or innocence,” Middelthon told Polygon via email. The results will have permanent consequences: While the game technically allows players to respawn, if you die in the player-created story, you can no longer use that character in the larger role-play. The player-enforced permadeath aspect could have huge ramifications for the future of the Vultures, which has nearly 200 members on Facebook.

“The Vultures are a true wasteland raider group,” Middelthon says. “They rob, steal, and terrorize workshops [as well as] players.”

The wider community has started to take notice and are participating in the larger event, whether by adopting roles in the trial or by submitting video evidence of the crimes committed by the Vultures. Five-0 are accepting depositions and testimonies from anybody who plays Fallout 76, but they’d particularly love those who have directly encountered the Vultures to throw their hat into the ring. This material will be used for future episodes of the trial, which will unfold weekly and is set to conclude by mid-October. Interested parties can follow along on Twitter, the official Five-0 website, or Facebook, where other player-created quests and events are also detailed.

Fallout 76 “has allowed us to meet various factions and interact on a level that is more than just taking photos or shooting each other up,” Middelthon says. “We build stories and lore with each other … decisions players make and the results of player events create a story that no one knows the ending of until it’s played out.”


Award-winning Everything is free on the Epic Games Store

Two games are free for a week on the Epic Games Store: David OReilly’s Everything and 4A Games’ Metro: 2033 Redux.

Everything and Metro: 2033 Redux are free for Epic Games Store users until Oct. 3. OReilly’s Everything is an award-winning reality simulator released in 2017 on PlayStation 4 and PC, and in 2019 on the Nintendo Switch. (Everything was ninth in Polygon’s 2017 Game of the Year list.) Developer by 4A Games, Metro: 2033 was released in 2010; Redux was released in 2014 on PlayStation 4, Windows PC, and Xbox One.

Games are offered for free each week on the Epic Games Store; if these don’t catch your eye, they’ll be two more soon. Before replacing the free games with Everything and Metro: 2033 Redux, Epic gave away six Batman gamesBatman: Arkham Asylum, Batman: Arkham City, Batman: Arkham Knight, and the Lego Batman Trilogy.

Come Oct. 3, Everything and Metro: 2033 Redux will be replaced by indie puzzle game Minit.


New Star Wars Jedi: Fallen Order trailer sets up the story

Electronic Arts gave Star Wars fans a new look at its upcoming action-adventure game Star Wars Jedi: Fallen Order in a new trailer released on Thursday. It’s a look at the journey of the game’s hero, Cal Kestis, and the Imperial enemies he’ll face in his galactic adventure.

Cal finds himself in over his head as he’s hunted by the Galactic Empire’s Inquisitorius, but encounters a ragtag group of allies who share “a common enemy … and a common cause.” Cal’s on the hunt for something ancient and precious — and seemingly very powerful — but the Empire is throwing everything it can at him and his friends to prevent the Jedi-in-training from reaching his goal. Today’s trailer shows Cal in battle with massive monsters, Stormtroopers, and deadly, Force-wielding Inquisitors.

Developed by Respawn Entertainment, Star Wars Jedi: Fallen Order is coming to PlayStation 4, Windows PC, and Xbox One on Nov. 15.


New Xbox One Bundles Revealed For Star Wars: Jedi Fallen Order

The release date for Star Wars: Jedi Fallen Order is drawing ever closer, and if you’re looking to get an Xbox One S or upgrade to the more powerful Xbox One X, then there are a couple of great bundles coming alongside the new game. The Xbox One X and S bundles will be joined by a special edition Xbox One controller based on Fallen Order.

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Star Wars: Jedi Fallen Order Xbox One bundles

Pre-order the Xbox One S bundle Pre-order the Xbox One X bundle

Both 1 TB console bundles come with a digital download of Star Wars: Jedi Fallen Order Deluxe Edition, in addition to one-month subscriptions to Xbox Live Gold, Xbox Game Pass, and EA Access. The Xbox One S bundle costs $300 USD, while the Xbox One X bundle comes in at $500.

The Purge Trooper Limited Edition Xbox One controller will be available to pre-order starting October 4. It features a mostly black design with some red and white, mimicking the armour of the aforementioned Purge Trooper.

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Star Wars: Jedi Fallen Order is scheduled to release on November 15 for PS4, Xbox One, and PC. A new trailer was recently released, which focuses on its terrifying villain. We did a breakdown of the trailer, pointing out the Jedi Temple, Purge Troopers, and a possible appearance by Darth Vader.


Twitch got a UI update, allowing for more channel customization

The Twitch website got a new update today, revamping the look of the website, while not changing any of the core features.

The main page still has the usual set-up: recommended live channels and categories, with a handful of featured streams autoplaying at the top. However, now you can flip through them easily to see if anyone in particular suits your fancy.

There’s also less of the iconic Twitch purple, which is now only used in the logo and in some links. The purple itself has been made a bit brighter.

Twitch streamers will also be able to use a Creator Color tool to set a specific color of their choice to accent their brand. These color changes will show alongside subscriptions or bits in the chat, as well as bordered around your channel thumbnail.

The Creator Color tool lets you pick what the accent color on your profile is Twitch via Polygon

The website isn’t much different from what it was before — followed channels are on the left, Twitch chat is on the right. The ever-so-slight change in layout just helps clean the website up, while also making it more accessible and customizable.


Infinity Ward dev responds to hate on MW subreddit, says to ‘not get thrown off by ill informed people’ on certain rumors

Infinity Ward’s Studio Art Director has posted a post on the Modern Warfare subreddit today titled ‘A developer POV’ in regards to the drama that has been happening this week with the game.

Activision and PlayStation announced that the Survival mode will be only on PS4 for one year, which caused an outrage. Infinity Ward responded to the complaints that the “majority of” the Special Ops mode will be on all platforms and that Survival mode is an ‘additional’ mode.

Now, the Art Director has shared his point of view on Reddit stating that they are working to make the best game they’ve ever built and asking for people to understand that real people work at IW.

Take a second and think about who on the production side comes to this sub and reads through the comments, IW Dev. We are a mixed bag of nerds, jocks, and everything in between. Its amazing but we all get along and come together every day to build something that we believe in. We’ve dedicated our careers to being the best at what we do and to making the best possible game we can make. That’s corny but at the same time this is a job and if you work at a job and aren’t successful then eventually there is no job. Almost all of us have worked in the industry for long enough to know that if we don’t make a good game then no one will play it. Its pretty much all we think about and for most of us we treat every game like its our last so we put everything we have into it. We never hold back. Public forums like this sub are part of our process. Its where we come to gather exterior thoughts and feedback on what we are crafting. We are about 4 weeks away from launch but the game will continue to live beyond that date. This sub will be a way for us to keep getting an outside hands on perspective from everyone that plays the game. Everyone benefits from this. Player experiences get better and better and we get to keep making games;)

He stated that he has heard all of the current drama and everything on the topics have been read. Another rumor popped up this week from TheGamingRevoYT that suggested that Activision and Infinity Ward are planning to add weapons into Supply Drops post launch into the game, an RNG system that fans are tired off.

Now, he’s replied to state that “my ask of all of you is to focus on information that is actually fact and not get thrown off by ill informed people that want to make a name for themselves by spreading half baked inflammatory rumors” directly calling out TheGamingRevo.

So yes…the current drama, you’re all being heard, all of it. I don’t know why but on my daily scans of the sub, where Im looking for useful feedback;), I even read the ultra dark toxic comments that tell me how incompetent and stupid I must be and how I should go away somewhere where I cant harm people with my bad ideas and artwork. We all have a pretty thick skin here but yeah it can kind of get to you. Believe me we keep it professional but of course people that pass by my office from time to time can hear me through the walls:) Its disappointing but we move on with our day. I understand that there are people here that have things going on in their lives or they are upset about something to do with the game and they need to get the poison out and feel like they are being listened to. You are and yeah go for it, but keep it clean and maybe even a little creative. Get it out of your system but remember there’s a team of human beings here at IW and we have crappy days just like you. Our interest is entirely in the game itself. There are some announcements that have come up this week that are official and some that are rumors. My ask of all of you is to focus on information that is actually fact and not get thrown off by ill informed people that want to make a name for themselves by spreading half baked inflammatory rumors. Lets work real problems together and not fairy tales of boogeymen.

That’s all I got. Hope you guys are having a good day. We are really excited about the game here at IW. Can’t wait for launch day.

SOURCE: Reddit

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Star Wars Jedi: Fallen Order Trailer Breakdown – Darth Vader, Second Sister, And More

A brand-new trailer for Star Wars Jedi: Fallen Order has been released, showing off story beats in the campaign as well as providing our first real look of what lightsaber combat is going to look like (spoiler alert: it looks awesome). There’s plenty to unpack in the new trailer, which you can watch above, and we’ve listed out the more significant details in the following article.

Though there’s an underlying current of adventure, the sense that the odds are stacked against Cal is at the forefront throughout the trailer. There’s a near-constant sense of danger looming over the young Jedi, which helps convey the feeling that he’s being constantly hunted throughout the game’s campaign. Hopefully, that feeling is captured in the game itself when it releases. Star Wars Jedi: Fallen Order is scheduled to launch on Xbox One, PS4, and PC on November 15.

Cal Visits Quite A Few Planets In Fallen Order

At 0:34 we see an ice-covered planet, at 0:39 the trailer transitions to the marshy surface of a different planet, and at 1:10 a galaxy map reveals four possible planets to fast-travel to. However, one of the four planets–the one on the far left–looks like it could just be the planet seen at 0:39.

There are a lot of planets in Star Wars and many of them possess similar landscapes, so it’s difficult to definitively say which are included in this trailer without a bit more to go on. The ice-covered planet certainly looks like Hoth and the marsh-covered one does seem to be Pillio–first seen in Star Wars Battlefront II–but those are just educated guesses. Thanks to the trailers that were released during E3 2019, we do know that at least one of the planets that Cal visits is Kashyyk though.

There’s A Jedi Temple On One Of Those Planets

At 0:43, Cal uses the Force to access a temple. Inside, there are puzzles that can only be solved by moving large pieces of stone into certain positions (seen at 0:50), murals of robed figures (seen at 0:53), and the symbol of the Jedi Order (seen at 0:56). This is most likely an ancient Jedi Temple–and judging by the vegetation overgrowth it looks like no one has been inside in years.

Is Second Sister Talking To Darth Vader Or Simply About The Sith Lord?

Briefly, at 0:48, you can hear Darth Vader’s trademark breathing in the half-second fade to black shot that transitions the scene of Cal opening the Jedi Temple to the one of him exploring it. It’s only one breath though, and then the Second Sister begins talking, saying, “He’s searching for something, something very precious to the Empire.”

Though the scenes show Cal searching for something, it doesn’t show who Second Sister is talking to when she delivers that line. Is the “he” that she’s referring to Cal, or–given the breath–is it Darth Vader?

What this could mean:

If the Second Sister is just talking to Vader, then the “he” she’s referencing is most likely Cal. If that’s the case, we have no idea what the “something” could be. However, if Second Sister is talking to someone else and the “he” is in reference to Vader, then that could open up some intriguing possibilities–including the chance that the Empire is seeking out a way to locate Force-sensitive individuals. Not only would that benefit the Empire’s efforts in hunting down the last of the Jedi, but it would also give Vader the necessary tools for hunting down both his former apprentice Ahsoka Tano and former master Obi-Wan Kenobi, as both managed to escape Order 66.

That’s A Big Bat

Strange creatures aren’t uncommon in the galaxy of Star Wars, but the monstrous bat (seen at 1:15) is a new one for the franchise. It’s way too big to be a Shyrack or Loth-Bat, which means we’re probably seeing a never-before-seen species for Star Wars.

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There’s another seemingly new creature at 1:34 but it also could just as easily be a new variant of Rancor. Though no longer canon, The Force Unleashed showcased how this ogre-like species has evolved in multiple ways on different planets, with some even developing tusks. The battle against the creature–and the aforementioned bat–certainly looks inspired from The Force Unleashed.

What this could mean:

We might get to go to a planet in Fallen Order that hasn’t been included in Star Wars before. Of course, if this bat is just a Shyrack (which are native to Korriban) or a Loth-Bat (which is native to Lothal), then that would likely mean we’re visiting the Sith home planet or the location of the World Between Worlds. But both possibilities seem less likely in comparison to this bat just being a new species on a new world.

New Purge Troopers

In previous trailers, we’ve only seen one type of Purge Trooper–the one that carries an electrostaff. However, this trailer gives us three more examples of the special Stormtroopers that are specifically trained to hunt down Jedi.

At 0:59, there’s gameplay of Cal fighting off a Purge Trooper armed with what appears to be an ax variation of the electrostaff. It has one giant cleaver-like blade on one end, with a current running along the length of the weapon so that the staff portion can still block and deflect lightsaber blades. Then, at 1:22, there’s a snippet of a cutscene that includes several Purge Troopers that carry firearms–as well as one in the back armed with an electrostaff, which again we’ve already seen. Finally, at 1:26, there’s gameplay of Cal using the Force to push a Purge Trooper back, and this particular Jedi killing Stormtrooper uses twin blades.

More Than One Inquisitor

The Second Sister isn’t the only Inquisitor we’ll meet in Fallen Order, as the trailer reveals we’ll run into at least one more. At 1:25, we see the Ninth Sister, a hulking Dowutin who is a former Jedi Knight. In the comics, her specialty in the Force is forced empathetic connection, allowing her to understand what another person is feeling in mere moments. This skill is twisted by Darth Vader, transforming the Ninth Sister into one of the Empire’s best interrogators, one who can use the Force to instantly glean who amongst a group is guilty as well as what they fear most.

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The Second Sister Doesn’t Use Her Double-Bladed Lightsaber

Although the Second Sister carries a double-bladed lightsaber throughout the entire trailer, we never see the Jedi-hunting Inquisitor ignite her second blade. It’s odd, especially when you consider that the Inquisitors’ signature double-bladed lightsabers are designed to make the Jedi hunters more intimidating and seem more adept with the weapon than they typically are.

What this could mean:

The Second Sister might not need to seem competent with a lightsaber. She might just be skilled with the weapon. We’ve seen this before in the Grand Inquisitor, who would occasionally only use one blade because–as a former Jedi–he was skilled enough to fight without the gimmick of a twirling double-bladed saber. We learn in Star Wars Rebels that the Grand Inquisitor is so powerful because he was a temple guard–in fact, his skill was so great, he was one of the temple guards trusted with subduing Barriss Offee during her trial in Star Wars The Clone Wars.

So perhaps, like the Grand Inquisitor, the Second Sister is also a powerful fallen Jedi. Given her stature, voice, and fighting style (which we finally get a look at in this trailer, and it appears to be a mixture of Form III and IV) there’s some support to the theory that she’s Barriss–the Jedi traitor who managed to hold her own against Anakin Skywalker while still a Padawan learner. Regardless if she’s Bariss or not, the trailer does seem to at least suggest that the Second Sister is more skilled in using the Force and fighting with a lightsaber than her peers.


New Jedi Fallen Order Trailer Showcases What A Lightsaber Duel Looks Like In-Game

A brand-new trailer for Star Wars Jedi: Fallen Order has been released. The trailer, which is above, provides a better sense of the places that protagonist Cal Kestis will visit, as well as the type of threats he’ll have to battle and overcome on his journey through Fallen Order’s campaign. There’s also a few seconds of a lightsaber battle between Cal and the Second Sister. After watching the trailer, be sure to check out our breakdown for a more in-depth analysis of the characters, places, and creatures.

The trailer begins with Cal racing to escape the Second Sister, an Imperial Inquisitor and the main antagonist of Fallen Order. Despite being a Jedi, Cal is clearly outmatched and just barely manages to escape with the help of Cere and Greez. The experience leaves the young Jedi shaken. However, instead of returning to a life of anonymity, he decides to join his new allies in their search for a way to bring back the Jedi Order and stop the Empire for good.

In the remaining scenes of the trailer, we see brief flashes of both gameplay and cinematic cutscenes. There are moments when Cal is exploring what appears to be an ancient Jedi Temple as well as snippets of battles between the young Jedi and different Stormtroopers, Purge Troopers, Imperial Inquisitors, and violent wildlife. Cal’s adventures take him to several different planets, all of which seem fairly distinct. In the trailer’s final moments, Cal faces off against the Second Sister and her aggressive attacks prove too overwhelming for the young Jedi. She is one terrifying antagonist.

Fallen Order takes place between Revenge of the Sith and A New Hope, during one of the darkest periods in the Star Wars timeline. Developed by Respawn–a studio also responsible for Titanfall 2 and Apex LegendsFallen Order is a Souls-like action RPG that utilizes a combat system similar to the one found in From Software’s Sekiro: Shadows Die Twice. In terms of exploration, Respawn took inspiration from Metroid Prime, constructing multiple worlds that you will have to revisit once you unlock additional upgrades if you want to fully explore each environment.

Star Wars Jedi: Fallen Order is scheduled to release for Xbox One, PS4, and PC on November 15.