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Call of Duty: Modern Warfare January 24 Community Update

Infinity Ward has released the latest community update for Call of Duty: Modern Warfare on their blog.

The update reveals some additional details on the stat reset error from this week’s update, teases new playlists, and more.

Here’s the full update:

With our latest update out the door, it’s been a busy week at the studio! Let’s take a look at what’s been going on…

On Wednesday, we released our latest title update. We added Aniyah Palace back into rotation, added Capture the Flag to the playlist menu, and also brought back Shoot the Ship. We also gave everyone 5 additional loadout slots for that new Crossbow and fixed quite the list of bugs.

You can check out patch notes for Wednesday’s update HERE

You can also view the notes on our Trello board, HERE. This board shows you known issues we’re investigating and bugs we’re looking into, so be sure to bookmark the board so you can stay up to date! 

Did you receive an error prompt while downloading Wednesday’s update and have your combat record stats reset?

During Wednesday’s update, some users were given an error prompt and for those who clicked “Yes”, their combat record stats were temporarily reset.

This also reset your custom loadouts, Operator customizations, Killstreaks, and Field Upgrade selections back to their default state.

As of today, anyone who clicked “Yes” and had their combat record stats reset should now see their combat record displaying properly and as they were prior to initiating Wednesday’s title update. This won’t restore your customizations, so you’ll need to set those up again to your liking.

If you were part of this group who had their stats reset and are not seeing them restored, please reach out to us! 

Are you stuck in a download loop with “Spec Ops DLC” on PS4? 

This is still being investigated. Please keep an eye on our Trello board and @InfinityWard on Twitter for updates on this issue. Thank you again for your patience. 

We’re also working on some fun twists on old favorites, like Deathmatch Domination…and we’re working on a version of Gunfight with some updated loadouts. We also have some more 2XP events coming your way over the next few weeks too, so stay tuned for more details!

Want to meet some of the IW staff? Check out our latest developer diary with Associate Producer, Rick Alvarez, HERE!

Ready for some Modern Warfare esports? Tune in to the Call of Duty League Launch Weekend, live from the Armory in Minnesota! Watch pro matches, get gameplay analysis, and catch Sunday’s celebrity hype battles, all live on CallofDutyLeague.com

SOURCE: IW

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Activision Blizzard to use Google Cloud as new hosting infrastructure

Activision Blizzard and Google today announced a massive deal that brings all of Activision Blizzard esports leagues to stream only on YouTube.

In addition, the company announced that Activision Blizzard will use Google Cloud as its new host provider for their game technology.

Activision Blizzard and Google announced today a multi-year strategic relationship to power new player experiences. Google Cloud will serve as the preferred provider for Activision Blizzard’s game hosting infrastructure and YouTube as its exclusive streaming partner worldwide, excluding China, for live broadcasts of its popular esports leagues and events — including Overwatch League, Call of Duty League, Hearthstone Esports, and more. 

With hundreds of millions of monthly active users around the world, Activision Blizzard sought a partner to help enhance its gaming infrastructure, as well as deliver superior, low-latency player experiences. The company turned to Google Cloud because of its highly reliable global footprint, advanced data analytics and artificial intelligence (AI) capabilities, and commitment to open source, creating a platform for building future gaming innovations. 

Players will benefit by experiencing premium network quality-of-service, including low latency and packet loss when playing high-fidelity games on any device. They will also have optimal personalized interactions, as Activision Blizzard can tap into Google Cloud’s AI tools to offer curated recommendations for in-game offers and differentiated gaming experiences. 

“We’ve worked closely with Activision Blizzard for the past few years across mobile titles to boost its analytics capabilities and overall player experience,” said Sunil Rayan, Head of Gaming, Google Cloud. “We are excited to now expand our relationship and help power one of the largest and most renowned game developers in the world.”

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Call of Duty League 2020 season to be streamed on YouTube

Activision Blizzard has announced a partnership with to be the official streaming partner for the 2020 Call of Duty League season.

All of the 2020 Call of Duty League matches will be viewable on YouTube on the official Call of Duty League channel throughout the 2020 season.

Activision Blizzard and Google announced today a multi-year strategic relationship to power new player experiences. Google Cloud will serve as the preferred provider for Activision Blizzard’s game hosting infrastructure and YouTube as its exclusive streaming partner worldwide, excluding China, for live broadcasts of its popular esports leagues and events — including Overwatch League, Call of Duty League, Hearthstone Esports, and more. 

With hundreds of millions of monthly active users around the world, Activision Blizzard sought a partner to help enhance its gaming infrastructure, as well as deliver superior, low-latency player experiences. The company turned to Google Cloud because of its highly reliable global footprint, advanced data analytics and artificial intelligence (AI) capabilities, and commitment to open source, creating a platform for building future gaming innovations. 

Players will benefit by experiencing premium network quality-of-service, including low latency and packet loss when playing high-fidelity games on any device. They will also have optimal personalized interactions, as Activision Blizzard can tap into Google Cloud’s AI tools to offer curated recommendations for in-game offers and differentiated gaming experiences. 

“We’ve worked closely with Activision Blizzard for the past few years across mobile titles to boost its analytics capabilities and overall player experience,” said Sunil Rayan, Head of Gaming, Google Cloud. “We are excited to now expand our relationship and help power one of the largest and most renowned game developers in the world.”

“We’re excited to partner with Google to drive the next generation of gaming innovation for the industry. Google Cloud’s best-in-class infrastructure gives us the confidence to deliver great entertainment to our fans around the world,” said Jacques Erasmus, Chief Information Officer, Activision Blizzard. 

Additionally, beginning this week, YouTube will host the official live broadcasts of Activision Blizzard’s popular esports leagues and events including the newly created Call of Duty League, Overwatch League, Hearthstone Esports, and more. The inaugural Call of Duty League season kicks off on Friday, January 24, with 12 teams competing in Minnesota, and the Overwatch League’s 2020 season will follow on February 8. All competitions will be livestreamed on each league’s YouTube channel and will include archived and other special content. 

“With more than 200 million gamers a day watching more than 50 billion hours of gaming content per year, YouTube provides gamers and their passionate fans with the most popular video gaming platform in the world,” said Ryan Wyatt, Head of Gaming, YouTube. “Both the Overwatch League and Call of Duty League are the quintessential examples of world class esports content. As a former Call of Duty esports commentator myself, I couldn’t be more excited for Activision Blizzard to choose YouTube as its exclusive home for the digital live streaming of both leagues. This partnership further demonstrates our dedication to having a world class live streaming product for gaming.” 

“This is an exciting year for Activision Blizzard Esports as we head into the inaugural season of Call of Duty League and our first ever season of homestands for Overwatch League all around the world,” said Pete Vlastelica, CEO of Activision Blizzard Esports. “It’s our mission to deliver high-quality competitive entertainment that our fans can follow globally, live or on-demand, and to celebrate our players as the superstars that they are. This partnership will help us deliver on that promise at new levels, by combining our passionate communities of fans and players with YouTube’s powerful content platform and exciting history of supporting next-generation entertainment.”

This collaboration with Activision Blizzard represents Google’s ongoing commitment to supporting game developer success around the globe. Across its business units, Google offers comprehensive solutions for game developers, empowering them to create great games, connect with players, and scale their businesses.

The Call of Duty League begins on January 24 with the Call of Duty League Launch Weekend hosted by Minnesota ROKKR.

Learn more about the event here.

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Call of Duty League Gear available now in Call of Duty: Modern Warfare

With the launch of the Call of Duty League, Activision has stepped up their game and are finally bringing gear centered around the teams in the Call of Duty League to the game as the new season starts.

Starting now in Call of Duty: Modern Warfare, team gear for all 12 Call of Duty League teams are available for purchase in the Store in Call of Duty: Modern Warfare. Each team pack is $9.99.

Players can visit the Store this week to get official Call of Duty League gear for your Operators in game. The team packs include home and away skins for your Operators, weapon camos that can be equipped to any weapon, calling cards, and more. Celebrate your favorite team by heading to the Franchise Store tab in the Modern Warfare Store and scroll down to pick up the Call of Duty League team bundle of your choice.

Here’s a look at the Minnesota ROKKR, Atlanta FaZe, Dallas Empire, and Chicago Huntsmen gear, available now in the store alongside gear for all 12 teams.

There’s no set end date for when these bundles will be removed, but if you want to represent your favorite team in Call of Duty: Modern Warfare – now’s your chance!

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Call of Duty League announces sponsors for 2020 season

Activision Blizzard has announced the sponsors for the 2020 Call of Duty League season, which will be played on Call of Duty: Modern Warfare.

The sponsors announced include SCUF Gaming, ASTRO Gaming, PlayStation, and US Air Force.

PlayStation will also be the presenting partner of the Call of Duty Challengers, the amateur circuit of the Call of Duty League. It’s officially called the Call of Duty Challengers presented by PS4.

Here’s the list of sponsors, as announced by Activision Blizzard Esports Leagues:

“This coming weekend in Minneapolis we kick off the next chapter of Call of Duty esports, and we couldn’t be prouder to have these incredible brands as partners for the inaugural Call of Duty League season,” said Brandon Snow, Activision Blizzard Esports League Chief Revenue Officer. “Our partners not only support the players on their mission to win the first Call of Duty League Championship, they provide our fans around the world a better experience while attending Home Series matches or streaming at home.”

MTN DEW® AMP® GAME FUEL® returns to Call of Duty esports in a multi-year agreement which solidifies the brand as the official beverage of the Call of Duty League, the official beverage of the Call of Duty League City Circuit™ and the official beverage of the Call of Duty Challengers™. The sponsorship extends to the 2022 season of the Call of Duty League.

“We’re honored to continue our partnership with the Call of Duty League in celebration of players around the world and their love of the iconic game,” said Erin Chin, Senior Director, Marketing, MTN DEW. “As MTN DEW AMP GAME FUEL enters another banner year, we’re thrilled to keep delivering unique partnerships and best-in-class experiences for the gamers and fans who inspired the product’s creation.”

PlayStation® returns to Call of Duty esports in 2020 with PlayStation®4 as the official platform of the Call of Duty League and the official partner of Call of Duty Challengers. At League Weekend events – including the Call of Duty League Launch Weekend – PlayStation® will be the presenting sponsor of Call of Duty Challengers competition. As part of the path to pro amateur competition structure, PlayStation® will present the Challengers Points Leaderboard on CallofDutyLeague.com as well sponsor key video content, including the post-match on-stage series “Instant Reaction.”

ASTRO Gaming extends its sponsorship of Call of Duty esports through the 2022 season as the Official Headset and MixAmp of the Call of Duty League. In addition to ASTRO Headsets and MixAmps on the mainstage of all events, the company will sponsor a new video content series for the Call of Duty League and will sponsor the Call of Duty League season MVP award. ASTRO Listen-In segments will be featured in every match played this season. Finally, ASTRO is producing a special edition Call of Duty League A40 TR Headset and A40 Speaker Tags for each pro team.

“We’re proud to extend our long-term partnership with Call of Duty esports in the new Call of Duty League. We’re committed to providing all competitors with immersive game audio and precise voice communication,” said Aron Drayer, Vice President of Marketing at ASTRO Gaming. “We’re also excited about creating a special edition headset for the league and all of the new city-based teams.”

Pre-Order your CDL A40 TR Headset and CDL A40 Team Speaker Tags here today @ https://www.astrogaming.com/en-us/customize/special-editions/call-of-duty-league.html

SCUF Gaming will continue its longstanding sponsorship in Call of Duty esports through the 2021 season as the official controller of the Call of Duty League. SCUF will activate throughout League Weekend events and continue its sponsorship of the documentary short series “Behind the Controller” and produce official, special edition Call of Duty League controllers for each of the twelve franchise teams.

SCUF Gaming “SCUF®” is a creator of high-performance gaming controllers and provides accessories and customized gaming controllers for console and PC that are used by top professional gamers as well as casual gamers. Built to specification, SCUF controllers offer a number of functional and design features custom built to increase hand use and improve gameplay.

“Both esports and Call of Duty are deeply rooted in our core DNA so we are delighted that the day has finally come for Call of Duty League to launch. We couldn’t be prouder or more excited to be a foundational partner and to continue innovating the way gamers use a controller to help them perform at the highest level,” said Duncan Ironmonger, CEO & Founder of SCUF Gaming. “Since inception, we’ve been dedicated to supporting the growth of esports; creating the features that have made SCUF an extension of the player to maximize their performance. After 17 years in the making, we’re excited that Call of Duty League Launch Weekend has finally come.”

New to Call of Duty esports is the U.S. Air Force. As part of a one-year agreement, the U.S. Air Force will activate on-site at League weekend events and be featured in League broadcasts. The U.S. Air Force and Call of Duty League will offer fans an opportunity to experience flight simulators in technology-enabled experiential activations for Call of Duty fans. The U.S. Air Force will also be sponsors of a “Match Metrics” broadcast feature, as on-air talent leads pregame examination of the teams that are about to square off.

The Call of Duty League season begins in Minneapolis, Minnesota, with the Call of Duty League Launch Weekend – hosted by the Minnesota RØKKR franchise – on January 24, 2020.

The Call of Duty League follows a home-vs-away format with 5-vs-5 professional match play, with 12 teams in Atlanta, Chicago, Dallas, Florida, London, Los Angeles (2), Minnesota, New York, Paris, Seattle, and Toronto. Throughout the season, each team will host “Home Series” weekends in their market, with multiple pro teams competing at each event.

Call of Duty League also announced Outerstuff, an industry leader in branded apparel, is the developer of official player kits and fan apparel for the 2020 season. In addition, Call of Duty League has signed Mitchell & Ness for authentic, league-licensed headwear across all teams in the league.

Call of Duty League fans worldwide can now access all of their favorite team gear from Outerstuff and Mitchell & Ness, and other League Licensees, through the official Call of Duty League Store at Shop.CallofDutyLeague.com, a Fanatics experience, both domestically and internationally. This further broadens the long-term relationship between Activision Blizzard Consumer Products Group (ABCPG) and Fanatics, the global leader for licensed merchandise

The 2020 Call of Duty League begins on January 24 with the Call of Duty League Launch Weekend event hosted by Minnesota ROKKR. The league features 12 city based teams with teams traveling to home markets for home stead events throughout the year with the season finishing with the Call of Duty League Championship event.

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Modern Warfare’s new monetization model is reportedly paying off

A new report from SuperData has been released for the video game industry for the month of December 2019, and the analytical firm has revealed that Modern Warfare’s new monetization model is working.

The report reveals that the game had 4% increase in revenue generated in it first quarter compared to Black Ops 4.

And in December alone, the game generated $78M in revenue during its first month of monetization.

Even tho the revenue was a bit lower than Black Ops 4’s for December, it was impressive because of lack of season pass and supply drops.

A gamble on a new business model paid off for Call of Duty: Modern Warfare. Unlike past games in the franchise, Modern Warfare did not offer a season pass or paid map packs and monetized exclusively through battle pass sales and microtransactions. Despite this, Modern Warfare revenue in Q4 2019 was 4% higher than Call of Duty: Black Ops IIII during its launch quarter. In December 2019, the first month Modern Warfare players could purchase in-game content, spending reached $78.7M, nearly as much as was spent on Black Ops IIII in-game content during that game’s entire first quarter ($92.9M).  

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Call of Duty League Launch Weekend Details – Schedule, Streams, And More

It’s finally here…the start of the Call of Duty League.

The Call of Duty League is the brand new esports organization for Call of Duty franchise going forward with city based teams owning spots in the league. The league is operated officially by Activision Blizzard.

The inaugural season of the Call of Duty League begins with the Call of Duty League Launch Weekend hosted by Minnesota Røkkr at the Minneapolis Armory, January 24-26, 2020 in Minneapolis, Minnesota. This first-ever event in the new league will feature all 12 teams competing live and in-person over the course of three days of matches.

The Call of Duty League Launch Weekend is more than just an action-packed home series for Minnesota Røkkr; it is a celebration of every new team for fans and players alike. The event will feature player meet-and-greets, engaging fan activities and live experiences throughout the weekend.

The league officially launches on January 24 with the Call of Duty League Launch Weekend event in Minneapolis, Minnesota hosted by the Minnesota ROKKR team.

The event features the 12 Call of Duty League teams competing against each other and also a 192 open bracket tournament as part of the Call of Duty League Challenger Series.

Schedule

Friday, January 24

  • 5:30PM ET: Chicago Huntsmen vs. Dallas Empire
  • 6:45PM ET: Seattle Surge vs. Florida Mutineers
  • 8:00PM ET: Los Angeles Guerrillas vs. Minnesota ROKKR

Saturday, January 25

  • 2:30PM ET: New York Subliners vs. London Royal Ravens
  • 3:45PM ET: Toronto Ultra vs. Seattle Surge
  • 5:00PM ET: Los Angeles Guerrillas vs. Florida Mutineers
  • 6:15PM ET: OpTic Gaming Los Angeles vs. Paris Legion
  • 7:30PM ET: Atlanta Faze vs. Dallas Empire

Sunday, January 26

  • 2:30PM ET: Paris Legion vs. London Royal Ravens
  • 4:00PM ET: Chicago Huntsmen vs. OpTic Gaming Los Angeles
  • 6:00PM ET: New York Subliners vs. Atlanta Faze
  • 7:15PM ET: Toronto Ultra vs. Minnesota ROKKR.

Streams

The streaming platform has not been announced at this time. Stay tuned.

Be sure to follow us on Twitter and Instagram from coverage of the Call of Duty League Launch Event!

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Infinity Ward provides status update on stat reset bug in Modern Warfare

Infinity Ward has posted a status update on their website about the stat reset bug that occurred in game following the latest patch update.

The issue prompted users to pick Yes or No to reset their stats in order to continue playing. The studio advised that users do not select any of those options and hard close the application and restart it.

In a post on their site, they’ve provided some additional info on the issue:

Hi everyone,

We want to give a status update on the error prompt issue that occurred while rolling out today’s title update.

A backend fix has already been deployed across all platforms, so you won’t see a download prompt or see anything pop-up on screen to notify you a fix is available. This fix looks at two things:

Loadout Slots:

Part of today’s update included additional loadout slots. If you created classes in these slots, you’ll see that they have been reset back to default. This will only happen one time. If you didn’t create any additional classes in those slots, you won’t notice anything. This also fixes an issue where clicking on these slots could kick some players back to the multiplayer screen.

Error Prompt:

  • If you were presented with the error prompt and did not click “Yes” and closed the game, your stats are still intact. Feel free to play as usual.
  • If you did click “Yes” – you most likely noticed your stats in the combat record, leaderboards, custom classes, and Operators were reset. Nothing related to your progression was lost, so your rank, XP, Battle Pass progression, weapon progression, unlocks, purchases, etc., are all still intact.

We’re actively working on a fix for this, but do not have one to deploy tonight. You are still able to play the game as usual and your progression will still track, but please be aware that once we do have a fix, we may have to roll back your stats to the state they were in prior to today’s update.

We appreciate everyone’s patience while we work through this issue and thank you to everyone who has helped by sending us their information, videos, and screenshots. We’ll provide another update when we have more information for those whose stats were reset and again, thank you all for your patience.

SOURCE: Infinity Ward

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Patch Update 1.13 for Modern Warfare now live

Infinity Ward has released a new patch update for Call of Duty: Modern Warfare on PlayStation 4, Xbox One, and PC. It’s live now on all platforms.

The new patch is version 1.13 and is 13GB on PS4, is 18.4GB on Xbox One, 48GB on PC.

This new update includes the new Crossbow weapon, — unlocked through challenges available for all players — 5 additional loadout slots, fixes for the kill feed, fix for player collision, and more.

PATCH NOTES:

WHAT’S NEW

  • Playlist Update: Added Capure the Flag and Shoot the Ship (Removes Shoot House 24/7) playlists! We also added Aniyah Palace back into rotation
  • 5 additional loadout slots!
  • New Weapon – Crossbow! Unlocked by using a Marksman Rifle with a Reflex Optic, get 5 kills in 25 different matches!
  • In some cases, players could hit an invisible kill trigger in a bush that would cause them to die instantly while near A Flag on Port. This has been fixed.
  • Fixed an out of bounds exploit on Aniyah Palace
  • Temporarily removing Krovnik Farmland out of rotation while we work on a few bugs
  • Fix for a bug that could lock a PC player’s FOV at 60 until they respawn while in Ground War
  • The “Stand Together” calling card (3 Wins in Team Deathmatch) was being awarded even though this calling card is earned by default. This has been adjusted to the “Redemption” calling card.
  • The Daily Challenge for getting “10 Claymore Kills” was awarding the “One Shot” spray which is unlocked by default. This has been adjusted to the “Soft Serve” spray.
  • Fix for an issue where the playlist filter would not switch game modes, even with multiple modes selected
  • Adjusted the damage threshold for “Get X Kills while Injured” challenge to make it a bit easier to obtain
  • Various out-of-map exploit fixes
  • Fix for a few graphical errors that could occur on Ground War maps
  • Infected: Fixed a bug where the Nuke effects and audio will interrupt and overlap the final killcam if called in after death of the final survivor
  • Fixes to the Recent Players list appearing incorrectly on Xbox
  • Fixed a bug that allowed players to capture the Hardpoint while in the hotel on St. Petrograd
  • Adjusted the obituary to remove the oldest items first
  • Fixed a bug that would reset Voice Chat settings after the application was hard closed
  • Fix for a bug that allowed player collision. This has been fixed
  • Players can no longer cancel their recovery state when sliding, but will always incur the standard fire delay (visually the player will still respond)
  • On Shipment, players are able to set Care Packages on spawn points, causing players to die instantly when spawning in on these points. This has been fixed.
  • Fixed an issue where the Elite Xbox One controller had a slight bounce back with the analog sticks
  • Fixed a bug that could give players invincibility
  • Fix for some Officer Progression emblems not displaying the correct rarity
  • Fixed an issue that would lock Operator missions despite having the correct Battle Pass Tier

Field Upgrades:

  • Fixed a bug where using the ‘Stopping Power Rounds’ Field Upgrade with an empty C4 slot would cause the C4 detonator to appear before reloading with the Stopping Power Rounds
  • Fixed a bug that allowed players to reach unintended locations while manipulating the Weapon Drop Field Upgrade
  • Fixed a bug that allowed the Recon Drone to fly into geo if C4 was thrown onto it
  • Fix for Stopping Power Rounds not applying the correct damage boost to headshots

Trophy System:

  • Increased protection radius
  • Decreased the radius and the damage taken by trophy explosions
  • Fixed a bug where the explosion damage and effects wouldn’t trigger for the third explosion

Killstreaks:

  • Fixed a bug that allowed the Cruise Missile to kill players while out of bounds on Shipment
  • Fixed a bug where the 1mW Laser would not appear equipped on the 1911 pistol while in the Gunsmith menu
  • M4A1 Blueprint “OG” ADS position moved forward; the viewmodel or gun’s position relative to the  camera or player’s eye is moved forward more, so it blocks less of the line of sight
  • Changing the magazine capacity from 45 to 50 for the RAM-7 extended magazine.
  • Increasing the bullet penetration of the MK2 Carbine
  • Less horizontal recoil on the initial bullets of the FN Scar-17
  • Changed the way stats are displayed for stocks to be more consistent with other attachments (this is for the graphs only, not the actual stats)
  • Domination: Flags must be neutralized before being captured again. Settings for neutralization timing are now available in settings
  • Decreased charge time on the Trophy System
  • Headshot multiplier damage has been clamped; torso and headshots are now the same
  • Removed lightweight boost and decreased charge time on Dead Silence

COD Caster

  • Reworked minimap visuals (removed outside map background, removed minimap frame)
  • Improved readability of the killfeed and nameplate colors
  • Improved the quality of the colored arrows shown under players when using the Aerial Camera
  • Data View feature has been temporarily removed
  • Tweaked parts of the Battle Pass UI in order to better support higher Aspect Ratios
  • Fixed an issue with the sound effects on the Support Helo
  • Several fixes to prevent crashes and improve stability

SOURCE: Infinity Ward

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New update coming to Modern Warfare on January 22

Infinity Ward’s Senior CM Ashton Williams has announced that a new patch update for Call of Duty: Modern Warfare is set to release on January 22.

The new update will be available on all platforms.

In the tweet, Williams says the new update will include:

  • New Crossbow weapon – earned through in-game challenges. Arriving on January 22, this super-sleek one-hit kill weapon is available to earn and add to your Modern Warfare arsenal. Visit the Marksman Rifles tab in the Loadout menu to find the Crossbow. You’ll have to complete a marksman rifle related to challenge in order to earn this bad bolt of a weapon
  • 5 Additional Loadout Slots
  • Fix for player collision issue

And more to come. Per a now deleted Activision Blog post, the update will also see Aniyah Palace return to Ground War.

The full patch notes for the update will be posted when the patch goes live on January 22, so stay tuned.

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