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Everything We Know About The Viruses In Dr. Mario World, Including Their Lethality

Screenshot: Dr. Mario World

Dr. Mario World was released recently and I’ve been playing a lot of it. The latest game in the series, Dr. Mario World is the first built for mobile phones and features new and old viruses. But how deadly are these differently colored viruses and where did they come from? And how many different types of viruses are there in the Mushroom Kingdom?

The Dr.Mario games are all about players using pills, called Megavitamins, to destroy different colored viruses. By matching three or more viruses with other viruses and pills, players are able to eradicate the viral enemies. These viruses have, mostly, remained the same throughout the series. Though over time some new ones have appeared.

The main viruses are red, blue and yellow. They’ve appeared in every Dr. Mario game across multiple consoles. We actually know a surprising amount of info about these main viral foes. According to a game manual, the red virus is female and can manipulate heat. Blue can manipulate cold temperatures and yellow can cause people to turn into different shapes or into a whole new species. In a comic book released by Nintendo, the viruses are given names that reflect these abilities. The red one is named Fever, the blue one is called Chill and the yellow virus is named Weird.

They’ve been shown in a few instances to have the ability to change their color, but this seems like a rare event.

The most mysterious fact we know about these original viruses is that they might not be from this world. In the NES version of Dr. Mario, after beating level 20, players can see a short cutscene of a UFO flying over a tree and picking up the three main viruses. This UFO later appeared in Dr. Luigi.

In other games in the series, other colored viruses have appeared. For example, in the newly released Dr. Mario World, players can encounter green viruses. Other colors that have appeared include magenta and cyan. No concrete clues exist concerning these other colored viruses and their origin. But considering how similar they appear to the original viral villains, it can be assumed they might all be alien viruses.

While they are called viruses, we rarely see them infecting people or creatures. We also don’t have a lot of information on how deadly they might be if they infect someone. Considering Mario and friends are panicked by them and willing to fight them using pills, it seems they are considered dangerous.

And we do know of at least one death caused by these viruses. This is revealed by a Shayde, a sort of spirit in the Mario universe, who explains he was killed by “…an illness caused by multicolored viruses.” In some games, the viruses can also poison people. And they seem to able to grow and reproduce very quickly, making them highly contagious.

The viruses have popped up in many non-Dr.Mario games as cameos. The entire list is very long and too big to include here, but some of their more prominent cameos and appearances can be found in the Mario & Luigi series, Smash Bros. and the WarioWare games.

Based on how many different games they have appeared in, it seems the Megavitamins Mario and his crew are using are not very effective at actually eradicating these viral enemies. But considering they might be from a different planet, maybe that makes sense. Mushroom Kingdom meds might not be working on these alien viruses.

Things could get worse too if the Mushroom Kingdom starts to develop some sort of anti-vax movement. If that happens, these viruses might become more deadly and spread even faster. So remember folks, get your Yoshi vaccinated.

Source: Kotaku.com

The Week In Games: The Doctor Will See You Now

Dr. Mario has fired his brother, Dr. Luigi, and now has control over the clinic once more and he is ready to start giving people pills. So many pills. Dr. Mario World for phones is coming out later this week.

I don’t think Mario is qualified to be a doctor, and I don’t think Luigi is any more qualified, either. What I want to know is, who in the Mario universe is actually qualified to be a doctor? Wario? Bowser? Peach? Toad? I think we can safely say Yoshi is not doctor material.

Beyond a new Dr. Mario game, next week has a few other things releasing for various platforms. It is still summer time out there, so we are still in the quiet season for video game releases. Dragon Quest Builders 2 comes out next week, God Eater 3 comes to Switch and for those of us who love puzzles, but don’t want to actually put together a real puzzle, Bepuzzled Jigsaw Puzzle: Aquatic drops at the end of the week on Steam.

Other stuff is coming out this week! Check out the list below:

Monday, July 8

  • Square Norm | PC
  • Detonation | PC
  • Life ed | PC
  • Arcade Simulator | PC, Mac
  • Cooking Trip: Back On The Road | PC

Tuesday, July 9

  • Bear With Me: The Complete Collection | PS4, Xbox One, Switch, PC
  • They Are Billions | PS4
  • Umihara Kawase Fresh! | Switch
  • Senran Kagura: Peach Ball | Switch
  • KEIKA – A Puzzle Adventure | PC
  • Adventures Of Isabelle Fine: Murder On Rails | PC
  • Master Of The Forbidden Sea | PC
  • OldWar 2 | PC
  • Hyperlight Ultimate | Switch

Wednesday, July 10

  • SolSerpah | PS4, Xbox One, Switch, PC
  • Doughlings: Invasion | Xbox One
  • Grass Cutter – Mutated Lawns | Xbox One, Switch
  • Emoji Charades | PC
  • Godhood | PC, Mac
  • Dr. Mario World | Android, iOS

Thursday, July 11

  • Tiny Metal: Full Metal Rumble | Switch, PC
  • Blazing Chrome | PS4, Xbox One, Switch, PC
  • Eagle Island | Switch, PC, Mac
  • Skulls Of The Shogun: Bone-A-Fide Edition | Switch
  • Professor Lupo And His Horrible Pets | Switch
  • Doodle God: Crime City | Switch
  • Nelly Cootalot: The Fowl Feet | Switch
  • Dead In Vinland – True Viking Edition | Switch
  • Metaloid: Origin | Switch
  • Wayout | Switch
  • Vektor Wars | Switch
  • Psyvariar Delta | Switch

Friday, July 12

  • Dragon Quest Builders 2 | PS4, Switch
  • Lethal League Blaze | PS4, Xbox One, Switch
  • Aggelos | PS4, Xbox One
  • God Eater 3 | Switch
  • Streets Of Rogue | Xbox One
  • 1000$ | PC
  • Poly Mole | PC, Mac
  • Neon Slashers | PC
  • Royal Life: Hard To Be Queen | PC
  • Spy Tactics | PC, Mac
  • Isotiles 2 | PC, Mac
  • Super Mutant Alien Assault | Switch
  • Mad Bullets | Switch
  • Distrust | Switch

Saturday, July 13

  • Bepuzzled Jigsaw Puzzle: Aquatic | PC

Source: Kotaku.com

Dr. Mario World Is Classic Puzzle Gaming, With The Good And Bad Of Mobile Gaming

Nintendo’s mobile games have ranged from the simplified platforming of Super Mario Run to the light strategy gacha Fire Emblem Heroes. It’s only natural that the company would move out to puzzle games. At least initially, their upcoming game Dr. Mario World is a fun little blast of brainteasing, but comes with a few of the usual mobile gaming caveats and concessions.

I played a short session of Dr. Mario World recently in New York City, in a large conference room with a few representatives from Nintendo. The mobile game takes a familiar format and adds a few wild cards like hero powers and recruitable characters. These tweaks make a familiar puzzle game format a little bit more involved than dropping puzzles pieces. Most of it works, some of it make me wish that mobile games would shake up their structures.

The Dr. Mario games have been around since Dr. Mario, which debuted on the Nintendo Entertainment System in 1990. There have been sequels, including a Dr. Luigi, in the decades since. The goal of Dr. Mario games is to clear each stage of viruses. These nasty germ-dudes clutter the screen and come in three colors: red, yellow, and blue. Players drop pills of the same color at the germs, with the aim of matching three colors in a row to remove one of the germs. You can rotate the pills just like Tetris pieces, sliding them into whatever position you need to match colors and trap viruses.

In Dr. Mario World, each stage acts as a specific puzzle, and you only have a limited amount of pills to solve them. These stages are selected from an overworld map much like any Mario game, and many have obvious solutions and gimmicks to exploit. For instance, an early stage might teach you the importance of letting half of a pill rest over empty space so that when the other half is destroyed, it will float up to catch other viruses. As you progress, Dr. Mario World adds complications such a bombs that explode into numerous viruses if you accidentally set them off. The earlier stages I played were solid at teaching the fundamentals. The higher levels of Dr. Mario World proved almost too tricky to tackle after years of not playing the series.

To help players manage each stage, you can play as different doctors besides Mario. The roster includes Dr. Peach and Dr. Bowser. Each of these characters has special abilities. For instance, Mario’s ability clears the lowest row from the screen while Dr. Bowser’s clears a random row. Doctors can also have assistants like a little goomba or Shy Guy pal that provide extra benefits. These abilities can help turn the tide, but also expose Dr. Mario World’s monetization system. You can recruit these doctors⁠—there are 10 known at the moment with more to presumably come from special events⁠—by playing and earning coins at the end of levels or buy spending a currency called diamonds that costs real money. Diamonds can also be used to continue playing if you run out of stamina, a resource that, like in many mobile games, depletes whenever play a stage. Diamonds also allow players to purchase items that can make stages easier, such as extra pills. It’s what you’d expect from a mobile game but coupled with the fact that Dr. Mario World requires an internet connection to play, it’s frustrating that you can’t just sit down to enjoy a few puzzles or slink away from the mobile game aspects.

I wasn’t able to play Dr Mario World’s multiplayer, which allows for one on one competitive matches between strangers and friends. These matches play out much like the competitive mode from games like a classic Dr. Mario versus match, where clearing lines of viruses eventually allows players to fill their opponent’s screens with junk and additional viruses. The dynamic is affected by the various doctor characters, each of whom have offensive and defensive stats in multiplayer that tweak how much junk they can send or block against. It’s what’s interested me the most in Dr Mario World, even without playing. Nintendo’s Dragalia Lost managed to take co-op dungeon crawling and make a fantastic experience. Battling online in Dr Mario World could be just as fun, provided the game can form a community.

Dr. Mario World isn’t breaking any molds. Instead, it’s fitting the classic game into a modern mobile gaming framework. That leads to some tricky puzzles when I was playing but might not please players looking for a casual puzzle game on the go. For those who stick it out, there’s bound to be charm and challenge. But also, microtransactions. Dr. Mario World releases this week on Wednesday.

Source: Kotaku.com

A New Dr. Mario Game Is Coming To Phones

Nintendo just announced a new mobile game partnership with Japanese company Line, which will involve a new Dr. Mario game coming to iOS and Android.

It’ll be called Dr. Mario World, and is being co-developed by both companies, with further assistance coming from NHN Entertainment. It’ll be out worldwide in “early summer 2019″.

The game is described by Nintendo as a “puzzle” title, of course, while thy also say it’ll be “Free to download with optional in-app purchases”.

The announcement comes just after Nintendo also announced a delay for the Mario Kart phone game, which is now also scheduled to appear in the summer.

Source: Kotaku.com