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Witcher 3 On Switch: Story And Characters To Know Before Starting

The Witcher 3: Wild Hunt is arguably one of the best games of this generation. However, if you are unfamiliar with the books and previous games, the third entry can be a bit overwhelming. There are a ton of characters, a lot of backstory, and many things you should pay attention to as you’re playing through Geralt and Ciri’s adventure. If The Witcher 3 on Nintendo Switch is your first foray into the Northern Realms, here’s everything about the story you should know before starting Wild Hunt.

For more on The Witcher 3: Wild Hunt on Nintendo Switch, be on the lookout for our guide covering quick gameplay starter tips you should know. We also have a review on the way, but until then, check out our early thoughts about how the Switch port stacks up in the livestream video above.

Major Backstory Of The Witcher

Let’s start with the basics: Geralt of Rivia is a Witcher, and a Witcher is a professional monster hunter. To become a Witcher, one is typically taken from their family at a young age and put through rigorous training–including the infamous Trial of the Grasses–where children are pumped full of alchemical ingredients. Most do not survive, and the ones that do gain superhuman reflexes, senses, and abilities. The trade-off is that once a Witcher completes their training, they are allegedly devoid of emotion. Witchers then traditional travel the world hunting monsters for money. But Geralt tends to bend the rules on that time-honored policy because he has a good heart.

So what makes Geralt so unique? Well, not much actually. He’s not some chosen hero destined to save the world and he isn’t more powerful than other Witchers. He’s just trying to help his friends and, through fate, his destiny is inexplicably connected to the most powerful being in the universe, Cirilla Fiona Elen Riannon–don’t worry, most characters call her Ciri for short.

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Unlike the first two games, Geralt’s father-daughter relationship with Ciri drives the plot of the third game. However, Ciri isn’t Geralt’s biological daughter. In fact, due to the trials they undergo, Witchers are infertile. So how did Geralt and Ciri meet? Before Ciri was born, Geralt lifted a curse on her father, a man named Duny. Instead of asking for money, Geralt invoked The Law of Surprise, which means the next surprising thing that happens to Duny must be surrendered to Geralt. To Duny’s surprise, his lover–the Queen of Cintra–was pregnant with a girl.

Six years passed and Geralt returned to collect from Duny and his wife, but ultimately decided not to take Ciri. It wasn’t until Cintra fell to the Nilfgaardian Empire a few years later that Geralt agreed to train Ciri at Kaer Morhen and hide her from Nilfgaard.

Cirilla Fiona Elen Riannon, aka Ciri

You might be wondering: “Why did Geralt hide Ciri from Nilfgaard?” The explanation is linked to Duny. As it turns out, his real name is Emyr Var Emries, aka the Emperor of Nilfgaard. Whether Ciri likes it or not, she is the heir to Nilfgaard’s throne, and she has a birthright to fulfill.

These events bring us up to where the first book in the Witcher series, Blood of Elves, begins. Ciri first trains with Geralt and then with a sorceress named Yennefer (more on her later) before getting separated from them. On the run from Nilfgaard and other nefarious parties, Ciri joins a gang for a good portion of the book series. Meanwhile, Geralt, who has adopted a father-like role towards Ciri, is trying to track her down.

There are a lot more details around these characters in the books, so if any of this interests you, we highly recommend checking them out. We don’t want to spoil the final events of the books in case you decide to read them, so we’ll be vague. But when the series concludes, Ciri inevitably disappears. Despite being such an essential character in the books, she isn’t present in the first two Witcher games. What drives the events of The Witcher 3 is that she has returned, and now it’s up to Geralt and Yennefer to find her at the request of her father, Emyr.

Yennefer of Vengerberg

So who is Yennefer then? If Geralt is Ciri’s father figure, then Yennefer is her maternal one. In the short story titled “The Last Wish,” Geralt and his good friend and Troubador Dandelion come across a Djinn (or genie) during their travels. After it attacks Dandelion, Geralt takes him to the nearest town to get aid from a sorceress. That sorceress is none other than Yennefer of Vengerberg. She decides that she wants to tame the Djinn and harness its powers. Of course, this doesn’t go as planned, and the Djinn terrorizes the city. Geralt deals with the Djinn, and in the process, becomes romantically involved with Yennefer. Geralt also uses the Djinn to make a wish, but Witcher series author Andrzej Sapkowski never specified Geralt’s last wish. However, in the context of The Witcher 3, Geralt’s final request seems to have been for him and Yennefer to be together forever–no matter how rocky things get.

It should be no surprise, but things do get rocky. At the start of The Witcher 1, Geralt loses his memory and becomes romantically involved with another sorceress named Triss Merigold, a good friend of Yennefer. Unfortunately, Geralt doesn’t know any better, and he spends a lot of The Witcher 1 and 2 getting to know her. So, if Yen seems a bit cold to Geralt at the start of The Witcher 3, that’s why. Like Ciri, Yennefer isn’t in The Witcher 1 and 2; she’s apparently off doing her own thing.

Triss Merigold of Maribor is the sister-like figure to Ciri. When Ciri was holed up in Kaer Morhen with a bunch of disgruntled Witchers, Triss took care of her. While Geralt and his Witcher pals taught Ciri how to fight, Triss taught her how to behave in polite company. But aside from her relationship to Ciri, one of the more important details about Triss is that she’s genuinely in love with Geralt.

If you haven’t figured it out yet, there’s a lot of history between Yenn, Triss, and Geralt, so keep that in mind when you start The Witcher 3. Remember: Yenn and Triss are friends, and they do talk, so don’t be too reckless with your words as you interact with them.

Geralt, Ciri, Yennefer, and Triss may be the most important characters in The Witcher 3, but they certainly aren’t the only notable characters. It would take far too long to go through everyone but, below, we highlight some noteworthy people:

  • Dandelion: Geralt’s best friend and the big-mouthed bard
  • Zoltan Chivay: A good-natured dwarf and friendly ally.
  • Vernon Roche: The Commander of the Temerian Special Forces known as the Blue Stripes
  • Keira Metz: A sorceress forced into hiding.
  • Philipa Eilheart: The leader of the Lodge of Sorceresses, a mostly defunct group of powerful and influential Sorceresses. King Radovid blinded her.
  • King Radovid: The tyrannical ruler of Redania who has gone mad with power.
  • Eskel, Lambert, and Vesemir: The three remaining Witchers–not including Geralt– from the School of the Wolf headquartered at Kaer Morhen.
  • Crach an Craite: The Jarl of Skellige.
  • Cerys an Craite: Crach’s daughter
  • Roach: Geralt’s horse, but it’s not one particular horse. It’s just the name Geralt gives to every horse he rides.

If you want to learn more about these characters, we recommend checking out the in-game glossary. However, you should be able to get by with what’s detailed above.

Starting The Witcher 3 — Here’s The State of the World

That’s a ton of background information, so you’re probably wondering where does The Witcher 3 fit into all this. The game primarily takes place on the Temerian-Redanian border and Skellige. Your goal is to find Ciri before a mysterious group called the Wild Hunt does. However, the region is currently locked in a brutal war between the Temerians and the Nilfgaardians. Battlefields are piled high with corpses, and many of the common folk have been displaced.

The politics in these games can be tough to follow, but we like to think this was intentional for a few reasons. First, Geralt, being the good Witcher he is, shouldn’t meddle with politics–emphasis on “shouldn’t.” Second, there are no good guys or bad guys in the world of The Witcher; it’s kings and queens mobilizing the poor to fight for them. Finally, real-world politics are messy, and for this world to feel believable, the politics present should be dirty as well. You could play through this whole game and still not understand why Nilfgaard is at war with Temeria, and that’s okay. The Witcher 3 is about Geralt, Ciri, and their friends. The more context you have, the better, but to some extent, being confused about the state of the world is an integral part of the experience.

Though one thing to keep in mind is that ordinary folk typically don’t trust Witchers, sorceresses, and non-humans simply because they’re different. The so-called free state of Novigrad is currently in the middle of a bloody witch hunt. Sorceresses and non-humans are being burned at the stake. The surviving dwarves, elves, and sorceresses are being pushed into ghettos or forced to go into hiding. While there’s no law against Witchers yet, most people are scared or intimidated by Geralt when they see him.

The hatred for non-humans and sorceresses can be traced to the Church of The Eternal Fire and King Radovid. The Eternal Fire was founded in Novigrad, and its followers believe that the Eternal Fire will guide them through hardships. They also hate non-humans, sorceresses, and monsters. While King Radovid seems relatively indifferent towards non-humans, he specifically hates sorcerers and sorceresses, especially one named Philipa Eilhart. Because of this, King Radovid turns a blind eye to the Church of Eternal Fire’s intolerant behavior.

Presumably, as a result of the hatred and violence brewing from this social climate, the Lodge of Sorceresses is a shell of its former self. The once-powerful group of sorceresses played a significant role in the realm’s politics. Although some of their tactics were shady, many of them advised kings and influential people. Currently, its members are dead or in hiding.

However, the game doesn’t begin south of the Novigrad and Redanian border. After a lengthy tutorial segment in White Orchard, you start your quest in Velen; a war-torn region commonly referred to as No Man’s Land. Here you will find a series of small, impoverished villages under the watchful “protection” of the Bloody Baron. Meanwhile, Geralt’s friends are scattered around the region. Triss was last seen in Novigrad; Yenn, after your short introduction to her, is chasing up leads in Skellige; and Dandelion is missing.

As Geralt, you must search for Ciri and your friends while navigating the world’s tumultuous political climate and hidden conspiracies. There’s much to uncover, but everything we’ve detailed should be more than enough to prepare you for the massive journey ahead.

Source: GameSpot.com

Gears 5 Quitter Penalties Go Live, Someone Banned For 640 Days

In an effort to improve the overall player experience, Gears 5 has rolled out a new penalty system for people who quit multiplayer matches early. Gears of War communications boss Dana Sissons announced that the penalty system went live on October 9.

It didn’t take long for the new system to take action, as one player was banned for nearly two years for repeated quitting (but more on that later).

“You’ve been warned,” Sissons said regarding the new quitting penalties, which only apply to ranked matches. In another tweet, Sissons said, “We can all agree that quitters ruin the game for everyone, so this is just the first step down that path.”

Developer The Coalition said in its own tweet that the ban periods for quitters will depend on prior behaviour. The worst offenders may face bans of a year or longer.

“Quitters have been receiving month to year long suspensions for prior behavior. This is how long you can be suspended for being a rampant quitter,” the studio said. “Take heed. Over the next few hours, impacted users will be un-suspended, but 1 quit away from suspension. You have been warned.”

Some have called out The Coalition for being too harsh with its penalty system for quitters. Any number of things can require a person to leave their console/PC and address something happening in the real world. Or a player’s internet connection may drop, for any number of different reasons that aren’t related to intentionally quitting.

Thankfully, then, Gears 5 multiplayer allows players who drop a connection to re-join. Additionally, Gears 5 has a behind-the-scenes system that allows players to work off the strikes against their account in the case of one-time quitting.

One Gears 5 player was reportedly banned for 640 days. However, the full story is that this person quit 18 of the 21 Escalation matches they played in the previous 24 hours.

In other news, Microsoft’s new game-streaming service–xCloud–opened today for public trials, and Gears 5 is one of the supported titles.

Source: GameSpot.com

Call Of Duty: Modern Warfare Has No Loot Boxes

Call of Duty: Modern Warfare‘s release on October 25 is coming up soon, and now one of the developers has clarified the game’s stance on loot boxes. In short, there are none.

Infinity Ward’s Joel Emslie said on Reddit that the studio is “definitely not working on any kind of supply drop or loot box system.” He added that Modern Warfare’s “functional” content, which impacts gameplay, is unlocked through gameplay, not by paying for it.

More details about how Modern Warfare handles this system will be shared this week, he said.

Emslie’s comments came in response to renewed discussion about whether or not Modern Warfare would feature supply drops or loot boxes like in previous Call of Duty games. “Sigh. There continues to be misinformed and incorrect info being pushed about Modern Warfare,” he said.

In 2017’s Call of Duty: WWII, from developer Sledgehammer, loot boxes literally rained down from the sky in the game’s social space.

While Call of Duty: Modern Warfare may not have loot boxes, the game may still feature the Call of Duty Points virtual currency from previous games. If it’s implemented similarly to previous titles, players will be able to buy these Points with real money and spend them on cosmetic items like weapon skins and emotes that do not impact gameplay.

Loot boxes have created a lot of controversy, and governments around the world are examining the business practice to determine if they will take legal action. In August, it was announced that new games or game updates that add loot boxes on Microsoft, Nintendo, and Sony platforms will be required to disclose the rarity rates of items.

Source: GameSpot.com

Devolver Boss Defends Steam Amid Epic Store And Exclusivity Controversy

One of the most talked-about developments in gaming over the past year has been Fortnite developer Epic establishing a new digital store and its pursuit of exclusives–of which there have been many. In addition to paying for exclusives, Epic’s store gives creators 88 percent of revenue compared to 30 percent on Steam and others. Publisher Ubisoft no longer releases new titles on Steam because they believe the 70/30 revenue split is “unreasonable.”

Now, one of the founders of boutique game publisher Devolver Digital (Hotline Miami, Genital Jousting, Fall Guys) has spoken up to defend Steam and call for a “reset” of the wider conversation that can at times paint Steam as the bad guy.

Devolver is publishing MediaTonic’s wacky battle royale game Fall Guys

“I feel like this conversation needs to be reset,” Graeme Struthers told GameSpot at PAX Aus. “The conversation never really took place properly in my opinion.”

Struthers said the launch of Steam more than a decade ago changed the landscape of PC gaming. Steam was an integral part of the success of Devolver and other studios, he said.

One part of what made Steam appealing then and continues to now is that developers are paid every month, which is not the case with every store.

“Every month we were getting paid, and you were being paid accurately,” he said. “We’ve all got our horror stories about doing audits on our publishers and finding huge discrepancies about what was being reported in sales. Here’s Steam–every month, accurate, straightforward, and transparent.”

Regarding the revenue share model, Struthers pointed out that Steam’s 30 percent cut was a more generous offering than others at the time. The payment scheme that Steam offered allowed publishers to offer more favorable terms to developers, Struthers said.

“To come out of a model [before Steam] where we were, as a games publisher, maybe making 25 percent, and that’s if you were successful. To be in a 70/30 relationship, it was transformative in every sense,” he said. “And that led to realignment with relationships with developers. If there is more money and it’s more frequent, you can have better terms with developers.”

“Steam has invested I don’t know how many hundreds of millions of dollars in their platform; Epic have yet to do that.” — Struthers

With the launch of competing game stores–including Epic’s–developers have more options, and this competition is good overall for the industry, Struthers said. At the same time, Struthers stressed that comparing Steam to Epic directly is not fair or helpful.

Steam has been around for more than a decade; it’s a refined platform with important toolsets and features for developers and consumers alike that make for a better overall experience, Struthers said.

“Competition is going to come along at some point. Epic have taken a view that their way of bringing content to their platform is far more generous revenue share and obviously they’ve been pushing exclusives–that’s great,” he explained. “And it’s giving developers and publishers a choice. You can’t compare the two things however as like for like. Steam has invested I don’t know how many hundreds of millions of dollars in their platform; Epic have yet to do that. I’m not saying they won’t, and hopefully they will. In terms of the features and in terms of the toolsets for developers, there’s a ways to go. But competition is good.”

Finally, Struthers said all the drama and controversy over Epic paying for exclusives “doesn’t really hold up” because exclusivity has been a part of gaming since the beginning.

“The rise about developers and publishers going to Epic and exclusivity, it doesn’t really hold up,” he said. “I play games on PlayStation, Xbox, and Switch, and Devolver–we’ve done console exclusives with Sony, with Microsoft–I think it’s good, but I think we have to respect Steam for what they’ve done. Without them, none of this would have been a conversation in the first place.”

In addition to paying developers a larger share of revenue, Epic gives studios money up front to convince them to make games exclusively for Steam. Games like The Division 2, Metro Exodus, and Borderlands 3 are all currently exclusive to the Epic Games Store (apart from publisher-specific stores), though they will also release on other PC stores at a later date. The next big exclusive for Epic is The Outer Worlds from developer Obsidian; it launches on October 25.

Source: GameSpot.com

You Can Now Stream Gears 5 To Your Phone, As xCloud Beta Goes Live (For Some)

Microsoft’s game-streaming service, Project xCloud, is now available to the public through its first open trials. This is a notable development because up until now, Microsoft has only made xCloud available under controlled conditions.

As announced previously, Microsoft is rolling out the xCloud beta in waves, so if you don’t get an invitation, keep checking your email in the days and weeks ahead. That being said, Microsoft said it expects huge demand, so even if you do sign up you may never get in.

Four games are included in the xCloud beta from the start: Gears 5, Halo 5: Guardians, Killer Instinct, and Sea of Thieves. For the purposes of the beta, you don’t need to own any of the titles or an Xbox console (because they are streamed from the cloud).

The xCloud beta is available for a phone or tablet running Android 6.0 and Bluetooth 4.0–there is no support for iPhone or iPad at this stage. The games can be played with an Xbox One controller.

The xCloud trial is only available in the US, UK, and Korea. You can sign up for the testing period on the Xbox website. For more specifics about the beta, head to Microsoft’s website.

Xbox boss Phil Spencer says he is proud of the xCloud team for launching the public preview. “It’s an exciting time at Xbox,” he said. “We’re excited for all of you to help shape the future of game streaming.”

The public preview launch of xCloud comes just ahead of Google Stadia’s release in November. In other news, Sony just recently dropped the price of its own streaming service, PlayStation Now.

Source: GameSpot.com

Halo Infinite Loses Another Top Dev But Studio Says Not To Worry

The Halo Infinite development team has lost another person in a leadership role, but 343 Industries is urging fans not to worry. Mary Olson, who was the lead producer of Halo Infinite’s campaign, has departed 343 Industries to join the nearby Seattle studio Midwinter Entertainment.

Olson’s departure from the Halo Infinite team caused some fans to worry that the Xbox One and PC game might be in trouble. However, 343 community manager John ‘Unyshek’ Junyszek said in a Reddit post that there is “no creative dilemma” at the studio, and that Olson’s departure is not out of the ordinary for a game closing in on its release date.

Fans were worried, it seems, because Olson was just the latest high-level developer to leave the Halo Infinite team. Creative director Tim Longo left in August, and at the time, Olson was named as his replacement of sorts to help oversee Halo Infinite’s campaign.

Unyshek wrote on Reddit that Olson’s position as lead producer for the campaign was to “help drive the game to its completion” before the Holiday 2020 release date. Longo, meanwhile, was creative director for the entire game–spanning multiplayer and campaign.

Unyshek spoke out on Reddit to clarify this and assure fans that 343 is still “working hard to make sure we can execute on [Halo Infinite’s] vision.”

“Unfortunately the thread’s title saying, ‘He was replaced with Mary Olson and she also left,’ is far from accurate,” Unyshek said. “It implies that Mary took over creative control of the entire game, didn’t like what she saw, and then decided to leave. If that’s what actually happened, I could totally understand getting worried–but that isn’t the case, as she was a Lead Producer and not a new Creative Director. There is no creative dilemma inside the studio, and there’s no writing on the walls.”

It is not clear who, if anyone, will take over for Olson in overseeing Halo Infinite’s campaign from now until release next year.

The campaign in Halo 5: Guardians was regarded by some to be weak; even 343 boss Bonnie Ross acknowledged that Halo 5’s story missed the mark in some ways. This is no doubt contributing to fans’ worries about Halo Infinite’s story.

Whatever the case, Unyshek said it is foolish to presume that Halo Infinite’s story will be bad because two major developers left. “There will undoubtedly be things you like and dislike about every game,” he said. “There will be times this happens because of people leave and times when this happens because people stay. That said, preparing to pin the blame on people leaving/staying a year out from launch probably isn’t the best take.

“No game is perfect, but we’ll certainly do our best.”

Halo Infinite releases in Holiday 2020 as a launch title for Project Scarlett. The game will also be available on PC and Xbox One.

Source: GameSpot.com

Pokemon Go Regi Trio Returning For A Limited Time

Regigigas is finally making its debut in Pokemon Go next month, but before it arrives in EX Raids, you’ll have another chance to catch the other three Legendary titans. Regirock, Regice, and Registeel are returning to standard Raids for a limited time beginning November 1, and this time around, you’ll also have a chance of encountering their Shiny forms.

The three Legendary Pokemon will appear in five-star Raids until 1 PM PT / 4 PM ET on November 4, giving you only a couple of days to capture them. The three titans are known for their high defense stats, so to help you take them on, Pokemon that are effective against the Legendaries will appear more frequently in the game.

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In particular, Geodude, Magnemite, Swinub, Aron, and Spheal will spawn more frequently in the wild. Meanwhile, Aerodactyl, Shuckle, Sneasel, Skarmory, Snorunt, and Beldum will be more likely to hatch from eggs, and incubators will be twice as effective as normal during that three-day span, allowing you to hatch eggs more quickly. You can read more about the titans’ return on the Pokemon Go website.

As previously mentioned, the Legendary Regigigas will appear for the first time in EX Raids later in the month, but if you don’t want to wait until then, you’ll have the option to encounter it early by purchasing an event ticket. This will give you access to a Special Research story event called “A Colossal Discovery.” The event takes place on November 2 from 11 AM to 7 PM local time and culminates in an encounter with Regigigas.

Unlike other in-game items in Pokemon Go, however, the event ticket cannot be purchased with Poke Coins–you’ll need to shell out $8 USD if you’re thinking of picking one up. This is the first time Pokemon Go has locked events behind a paywall; previous Special Research questlines were available for free to all players. If you don’t choose to get a ticket, you can still encounter Regigigas in EX Raids later in November, but you’ll need to receive an invitation to participate in those battles.

In the meantime, Pokemon Go’s Halloween 2019 event kicks off this Thursday, October 17. For a limited time, you’ll be able to encounter costume-wearing starter Pokemon in Raids, while a Pikachu wearing a Mimikyu costume can be found in the wild. The Legendary Dark-type Darkrai will also make its first appearance in Raid Battles as part of the event.

Source: GameSpot.com

Pokemon Go Adding Regigigas Next Month, But You Can Catch It Early If You Pay

A new Legendary Pokemon is coming to Pokemon Go very soon. The colossal Regigigas is set to debut next month in EX Raids, but if you can’t wait until then to catch one, you’ll have a chance to encounter it early–but only if you pay.

Niantic is introducing a paid ticket system that will give players access to a Special Research questline called “A Colossal Discovery.” By purchasing a ticket, you’ll be able to take part in a special story event that culminates in an encounter with Regigigas before it appears in EX Raids.

The Colossal Discovery event will take place on Saturday, November 2, from 11 AM to 7 PM local time. In addition to access to the event, purchasing a ticket will net you a Colossal Discovery medal, an Unova and Sinnoh Stone (used for evolving certain Pokemon from their respective regions), an exclusive avatar pose, and the ability to receive up to 10 free Raid Passes when you spin Photo Discs at PokeStops during the event.

The ticket will retail for $8 USD, and unlike other in-game items, it cannot be purchased using Poke Coins. This is sure to be a controversial addition to the game. Up until now, Special Research questlines have been available for free for all players, but this new ticket system locks an entire event behind a pay wall. You can read more about ticket, including details on how to purchase one, on the Pokemon Go website.

If you don’t decide to spring for a ticket, you’ll still be able to catch Regigigas in EX Raids later in November, but you need to receive an invitation to participate in those. Meanwhile, Regirock, Registeel, and Regice will return to standard Raid Battles from November 1-4, and you’ll have your first chance to encounter their Shiny forms.

That’s not the only Pokemon Go event on the horizon. This year’s Halloween event kicks off on October 17 and introduces costume-wearing starter Pokemon, Shiny Yamask, and specially themed Field Research quests. The Legendary Dark-type Pokemon Darkrai will also make its debut in five-star Raids.

Source: GameSpot.com

Here’s How Long Little Town Hero Lasts

Little Town Hero is the next RPG from Game Freak, the studio that brought us the massive Pokemon series. This game is a little smaller in scope, though, as you may expect from the little town name. Game director Masao Taya says he wanted to make it a smaller, more digestible role-playing game for adults who are pressed for time.

“Despite my love for this genre, I haven’t really been playing turn-based RPGs other than Pokémon as of late,” Taya told Nintendo Life. “Of course, becoming an adult has reduced the amount of time I can devote to games, but I believe that’s not all. RPGs are really time-consuming, and with how big the maps are, you can easily get lost and stuck in areas where you only get to battle weak opponents. That was a large part of the reason that I stopped playing as much.

“So with Little Town Hero, we’ve been careful not to prepare maps that are infinitely huge, or maps filled with opponents that can defeated just by spamming the attack button. Instead, we’ve aimed for an interesting battle system that really makes you consider how to go about defeating your enemy, each and every time.”

Taya says that Little Town Hero can vary based on how quickly players connect with its unique battle system. If you catch on quickly, it will be 10-12 hours. If not, it might be more around 15-20.

That’s still a good bit shorter than a lot of other RPGs. Pokemon games tend to be 20-30 for the main campaign, and much more if you aim to catch ’em all. Persona 5 is well over 100 hours.

Little Town Hero releases on October 16 on the Nintendo Switch eshop. Game Freak is also preparing to put out its next main Pokemon games, Sword and Shield, in November.

Source: GameSpot.com

Wargroove Free DLC To Add Co-Op Campaign And New Commanders

Indie studio Chucklefish has announced a huge update coming to its strategy game Wargroove. The “Double Trouble” DLC will come to all platforms for free, and brings a co-op story campaign, additional commanders, units, editor tools, and more.

According to the announcement, Double Trouble’s new story campaign stars a league of roguish troublemakers as its new Outlaw Commanders: Wulfar, Errol and Orla, and Vesper. You’ll be able to play the new story campaign co-op online or on the couch, or solo if that’s your groove. It will also introduce two new units, Thieves and Riflemen. Thieves can lift gold from enemy encampments and strongholds, while Riflemen are strong but ammo-limited range fighters.

The update also includes competitive online Quick Play maps, public and private multiplayer lobbies, new arcade missions, and a Volcano theme along with a host of editor tools. You’ll be able to use unit modifiers, indicators for special criteria like where the last attacker was, counters, and much more.

Plus the update will introduce a series of balance changes. Many of them are cost adjustments to units, along with tweaks to damage or special abilities. You can check out the full list of announced balance adjustments below.

No release date is set for Double Trouble, but Chucklefish says it’s in the final stages of testing and will be ready soon. The studio will be hosting a look at the DLC on its Twitch channel on October 15. Plus it reiterated that its physical edition is incoming on PS4 and Nintendo Switch on October 29. In GameSpot’s Wargroove review, Chris Pereira called it a “delight to play.”

Wargroove Double Trouble Balance Changes

  • Spearmen – Cost increased 150 => 250 gold
  • Dogs – Cost decreased 200 => 150 gold
  • Amphibians – Damage vs structures reduced, crit damage now 45-55 => 35-45
  • Amphibians – Cost increased 250 => 350 gold
  • Trebuchets = Cost increased 900 => 1000
  • Balloons – Cost decreased 500 => 450
  • Balloons – Can now only carry the same units as wagons
  • Harpies – Minimum base damage vs structures 45% => 50%
  • Koji – Drones now take 50% damage from all units instead of 800% damage
  • Sedge – Sadistic rush charge speed, very slow => slow
  • Tenri – Tornado charge speed, medium => slow
  • “M” (secret Commander) – Groove charge speed, slow => medium
  • Ryota – Blade dash charge speed, medium => fast
  • Ryota – Blade dash now starts at 50% commander damage
  • Ryota – Blade dash now increases in damage by 5% commander damage per “jump” on blade dash route.
  • Ryota – Can now dash through neutral structures
  • Commander – Minimum base damage vs soldiers 95% => 115%
  • Commander – Minimum base damage vs spearmen 65% => 75%
  • Critical hits no longer increase RNG damage range. All damage is max +/- 5%, even after crit
  • Killing non unit summons (vines, crystals, etc) will no longer build groove

Source: GameSpot.com