Tag Archives: mordhau

Mordhau Developers Address Controversy, Saying They Won’t Add Gender Or Race Filters

Image: Triternion (Steam)

After a controversial interview with PC Gamer discussing Mordhau players’ use of slurs and the potential implementation of a race or gender toggle, the game’s developers issued a statement this morning to clarify their stances. They now say they had no plans to add an ethnicity toggle to Mordhau, adding in a statement that they are “stretched thin” and do not have the staff “to moderate everything to our intended level of standards.”

Made by a small indie team called Triternion, the medieval hack-and-slash PC game has become enormously popular since its late April release. Alongside its growing playerbase, according to a PC Gamer report, has come a growing issue with bad player behavior, including racism, sexism, and homophobia. While hundreds have been banned on forums and Discord, one of Mordhau’s developers seemed wishy-washy about what constitutes harassment or hate speech in their interview with PC Gamer. They recently added a mute function to the game, although in response to the journalist’s questions, they said they are reticent to add a word filter to catch and remove slurs or other unwanted language. The developer, artist Mike Desrosiers, said that if Triternion took an official stance and published a list of filtered words, “People will, first, find a way around it, and it might catch innocent words, or people might claim we’re censoring. So we’d rather put the power in the player’s hands.”

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Here’s the full statement, which also addresses a back-and-forth between PC Gamer and the artists it interviewed over a toggle for characters’ gender and race. As of right now, Mordhau only offers the option for players to be white men, but the developers say they are “looking into” expanding gender and race options in the future. In the interview, the artists suggested they had plans to allow players to filter out non-white or female characters if they chose, but the studio is now chalking that up as a misunderstanding.

In light of recent publicity on the state of MORDHAU’s community, we would like to discuss our stance on toxicity and the topic of gender and race in our game.

First and foremost, Triternion does not, nor have we ever, had plans to add a customization option that would force a white male default. This is an absurd idea that stems from a misunderstanding in a recent interview by PC Gamer with two of our artists. These artists, both uninvolved with character development went into a verbal interview with minimal PR experience and ended up answering some of the questions in a misleading way, which combined with a lack of context, led to some very controversial statements. Again, we at Triternion do not, nor have we ever had any plans to implement any kind of ethnicity toggle on potential future character ethnicity customization additions.

The responses given were referring to the gender part of the questions, which were based off an old controversial “gender toggle” idea, with the intention being to give the player options to play the game with only female characters, only male characters, or both. This concept was brought forth by one of our developers and posted prior to the game’s release as a response to a large number of heated debates regarding the topic of realism. The idea to give players this ability was simply a theoretical solution to a difficult problem and was never intended to be the official stance of Triternion on this topic. This is a lesson for us that we must be excessively prudent with the wording we use in the future as it can be easy to misconstrue an individual’s opinions and ideas as officially sanctioned.

Shortly after launch and in internal discussions, the concept of a gender option toggle was dismissed as it would undermine the customization players work hard to create. The two artists featured in the interview were ill-informed of this decision, which was a major mistake and miscommunication on the side of Triternion; and in combination with a question on a sensitive issue of which they were underprepared to answer, strongly contributed to this misunderstanding. Our official stance is that these toggle options are out of the question.

In regards to community toxicity, we do not have prior experience managing communities of this size, nor the manpower or resources that established studious can leverage. Our team consists of 11 first-time developers working remotely and volunteer moderators who try their best to curb this toxicity and behavior across all platforms, including in-game. At the moment we are stretched thin with major important content additions and unfortunately we do not have the staff nor systems in-place to moderate everything to our intended level of standards. We plan on improving in this regard. We hope our players understand our situation and will continue to place their faith in us, as improving these things will take time.

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On the game’s subreddit, players are debating the merits of Trinernion’s statement. Several are defending the developers, citing how small they are or their aversion to “mass censorship.” Others are citing how strange it is for players to be complaining that women might be added to a game where frying pans do more damage than pitchforks. 

Source: Kotaku.com

Batman Minus The Animations

Today on Highlight Reel we have cartoon falls, custom pan controllers, removed animations, Mordhau moments, and much more!

Watch the video then talk about your favorite highlight in the comments below. Be sure to check out, like, and share the original videos via the links below. Subscribe to Kotaku on YouTube for more! Catch up on all the episodes on the Highlight Reel Youtube playlist!

Highlight Reel is Kotaku’s regular roundup of great plays, stunts, records and other great moments from around the gaming world. If you record an amazing feat while playing a game (here’s how to record a clip), send it to us with a message confirming that the clip is yours at highlightreel@kotaku.com. Or, if you see a great clip around that isn’t yours, encourage that person to send it in!

Source: Kotaku.com

Art Thou Mad, Brother?

Today on Highlight Reel we have wolf Jenga, wolf catapults, medieval catapults, taunting knights, flying bodies, and more!

Watch the video then talk about your favorite highlight in the comments below. Be sure to check out, like, and share the original videos via the links below. Subscribe to Kotaku on YouTube for more! Catch up on all the episodes on the Highlight Reel Youtube playlist!

Highlight Reel is Kotaku’s regular roundup of great plays, stunts, records and other great moments from around the gaming world. If you record an amazing feat while playing a game (here’s how to record a clip), send it to us with a message confirming that the clip is yours at highlightreel@kotaku.com. Or, if you see a great clip around that isn’t yours, encourage that person to send it in!

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Source: Kotaku.com

Mordhau Player Critically Panned

Today on Highlight Reel we have Mordhau hitboxes, casual Division 2 deaths, smooth Rage 2 riders, and much more.

Watch the video then talk about your favorite highlight in the comments below. Be sure to check out, like, and share the original videos via the links below. Subscribe to Kotaku on YouTube for more! Catch up on all the episodes on the Highlight Reel Youtube playlist!

Highlight Reel is Kotaku’s regular roundup of great plays, stunts, records and other great moments from around the gaming world. If you record an amazing feat while playing a game (here’s how to record a clip), send it to us with a message confirming that the clip is yours at highlightreel@kotaku.com. Or, if you see a great clip around that isn’t yours, encourage that person to send it in!

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Source: Kotaku.com

Mordhau Player Gets Shrekt

Today on Highlight Reel we have Mordhau swamp defenders, zipline users, dangerous Red Dead horses and much more!

Watch the video then talk about your favorite highlight in the comments below. Be sure to check out, like, and share the original videos via the links below. Subscribe to Kotaku on YouTube for more! Catch up on all the episodes on the Highlight Reel Youtube playlist!

Highlight Reel is Kotaku’s regular roundup of great plays, stunts, records and other great moments from around the gaming world. If you record an amazing feat while playing a game (here’s how to record a clip), send it to us with a message confirming that the clip is yours at highlightreel@kotaku.com. Or, if you see a great clip around that isn’t yours, encourage that person to send it in!

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Source: Kotaku.com

Mordhau Players Glitch Out Of Map To Troll Each Other

SteamedSteamed is dedicated to all things in and around Valve’s PC gaming service.  

One upside of multiplayer games from smaller developers is that they can take risks bigger games might not. Mordhau fits that bill, eschewing traditional shooter mechanics in favor of finely-honed sword swinging and lute plucking. The downside is that smaller games can end up jankier than their bigger counterparts. Case in point: Mordhau players have figured out how to glitch free of one map’s bounds.

The map in question is called Contraband, and while breaking free from the walled garden of endless gladiatorial shenanigans takes some doing, it’s entirely possible. Some players, like _pepsi_, have used this for relatively humble pursuits, like visiting the edge of the world:

Others have figured out that Contraband’s character select screen is actually housed in a typically off-limits portion of the map, so of course they’ve barged into it and started playing classic medieval lute hits like Luis Fonsi’s “Despacito”:

Lastly, there’s In Pu, who used the glitch to create art. They decided to make a music video out of their misadventures skipping atop the ocean waves like some kind of Naruto and ruining people’s days with off-screen arrows. Naturally, they set their artfully edited video to the painfully ‘90s sounds of “Ocean Man” by Ween:

Mordhau’s jankiness is good, actually, when it results in stuff like this. Well, unless you dislike the idea of having “Ocean Man” stuck in your head for the next several weeks.

Source: Kotaku.com

Two Mordhau Players Wreck Opponents Without Using Weapons Or Wearing Shirts

Mordhau is a game in which players slaughter one another online with medieval weaponry. Within those parameters, there’s still a lot more that players have discovered they can do, from role-playing as fencing referees to taking a break from the fight to shred their brains out on a mandolin. Two players are now making names for themselves by ditching weapons and armor altogether and just punching their foes to death.

Rather than use any of the game’s diverse array of period-appropriate cutlery, two Mordhau players who go by the handles In Pu and Machofish are roaming the game’s servers and role-playing as two brothers in arms. They’re using their characters’ literal arms to deliver bloody beatdowns upon anyone unfortunate enough to cross their paths. It’s like the boxing matches from The Witcher 3 stretched across an entire battlefield. The two players curated their most recent exploits in an excellent video shared on YouTube over the weekend.

This perfectly captures how silly the game allows players to be, but also, just how viable different types of play styles can be for players who really dedicate themselves to thinking outside the box. Mordhau has a number of perks players can earn and equip to their character loadouts to give themselves certain advantages. Not surprisingly, In Pu and Machofish have utilized Brawler, a perk that increases punching damage.

Combined with how fast the game normally allows its characters to punch, this perk can be devastating, as In Pu and Machofish show. But unarmed punching also leaves you completely vulnerable. You can’t block a sword with your forearm. The pair’s penchant for cornering unsuspecting opponents and fighting them two-on-one helps them even those odds.

What makes the whole thing especially entertaining is just how many emotes at players’ disposal in Mordhau. Shrugs, salutes, and “come at me bro” gestures take an already surreal experience and imbue them with that much more personality, and really make it possible for players to lean into the role-playing experience. 

Source: Kotaku.com

Mordhau Players Are Using Bots To Play The Lute Better

SteamedSteamed is dedicated to all things in and around Valve’s PC gaming service.  

There are many ways to be good at popular medieval combat game Mordhau. You can sling cold steel with the best of them. You can fire arrows from afar. You can build fortifications that help your buddies. But the only way to truly win, if you ask me, is to become the greatest lute player in all the land.

That seems to be the conclusion many players have come to as well. One of the most popular mods for the game is a bot that lets people play full, elaborate songs on their in-game instruments. It’s called Lute Bot, and it’s been beloved in Mordhau’s community since before the game catapulted its way to the top of the Steam charts late last month. Using a relatively simple interface, Lute Bot allows you to “play virtually any midi (.mid) file you may find on the internet” on your plucky little string instrument that’s not a guitar but that’s doing its best.

In many online multiplayer games, bots are considered cheating no matter what they do. In Mordhau, instructions on how to install and use Lute Bot are the top pinned thread on the game’s forums, and multiple developers have chimed in with supportive words. The game’s community manager, Jax, even shared a video of a self-proclaimed “Lute God” in which one player named Clock Tower, who’s playing lute the normal way, encounters a dude who nonchalantly busts out complex tunes from games like Legend of Zelda: Ocarina of Time. This, of course, blows Clock Tower’s mind:

Recently, others have attempted to lay claim to the Lute God mantle, including BasildoomHD, who posted a video of himself storming the battlefield and jamming out to songs from (deep breath) Doom, Pirates Of The Caribbean, Power Rangers, James Bond, Super Mario Bros, Battlefield 1942, Tetris, Looney Tunes, Harry Potter, Popeye, Legend of Zelda, Pokemon Fire Red, Metal Gear Solid, and Beverly Hills Cop, as well as classic rock bands ACDC and Deep Purple:

And of course, it wouldn’t be an in-game music feature without somebody playing “Megalovania” from Undertale on it:

Seeing lute players on the battlefield alongside heavily armored knights makes all this war stuff feel pretty silly, huh? Maybe all this bloodshed is unnecessary. Why swing swords and clamber around in awkward metal shells when people can just annoy each other to death with bad covers of popular music? Isn’t that what life is really about?

Source: Kotaku.com

Mordhau, As Told By Steam Reviews

Games with good swordplay are rare. Multiplayer games with good swordplay are rarer still, like Excalibur of Arthurian legend. It’s no wonder, then, that Mordhau has cut through the clutter and laid siege to the Steam charts. Steam users are digging the heck out of it.

Kotaku’s Ethan Gach described Mordhau as a game that’s “slow, awkward, and bloody, but for some reason, I want to keep playing.” That squares pretty well with the majority of Steam reviewers, who love the game’s skill-based melee combat in which you can control the arc of your swings, opening up all sorts of clever strategic possibilities. Mordhau released in a laggy, glitchy state, but many issues have already received fixes, with more on the way. Oh, and there’s versatile customization options that somehow, miraculously, have not been paired with microtransactions or loot boxes. Upon learning this, thousands of Steam users dropped whatever they were doing—some quitting their jobs and abandoning their families—to write reviews.

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Source: Kotaku.com

Mordhau Axe Deflected Flawlessly

Today on Highlight Reel we have Mordhau throwing axes deflected precisely, Days Gone bike problems, Mortal Kombat 11 NPCs, and much more!

Watch the video then talk about your favorite highlight in the comments below. Be sure to check out, like, and share the original videos via the links below. Subscribe to Kotaku on YouTube for more! Catch up on all the episodes on the Highlight Reel Youtube playlist!

Highlight Reel is Kotaku’s regular roundup of great plays, stunts, records and other great moments from around the gaming world. If you record an amazing feat while playing a game (here’s how to record a clip), send it to us with a message confirming that the clip is yours at highlightreel@kotaku.com. Or, if you see a great clip around that isn’t yours, encourage that person to send it in!

About the author

Source: Kotaku.com

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