Tag Archives: secret

The Weird Fish Easter Egg Returns In Borderlands 3

The Borderlands series has always been filled with Easter eggs, references and hidden secrets. For example, you could literally find Creepers from Minecraft in Borderlands 2. But one Easter egg has popped up in every Borderlands game without fail and it involves shooting some barrels and a giant fish. And this classic secret returns in Borderlands 3.

As showcased in a video released by YouTuber and Easter egg hunter FunWithGuru, Borderlands 3 continues the series tradition of containing a shit load of references and Easter eggs. You can find Pickle Rick from Rick and Morty, a shotgun that plays the Doom (2016) guitar riff, a parody of Batman and a lot more.

But my favorite Easter egg in Borderlands 3 is the one that involves shooting some barrels to get a woman to spawn who eventually rides a giant fish. This same weird secret can be found in the original Borderlands. It can also be found in Borderlands 2 and The Pre-Sequel. Even Tales From The Borderlands makes a reference to this fishy secret.

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By the way, the woman on the fish is Patricia Tannis, a character from the series. Why is she riding a giant fish? I don’t know. Maybe Borderlands 4 will answer that question.

Source: Kotaku.com

Getting Drunk In GTA Online’s Casino Unlocks A New Secret Mission

The recently added casino in Grand Theft Auto Online has become a popular spot for players and has led to GTA Online reaching its highest number of active players since launch. But while the slot machines and card games are a big draw, there is a secret hidden in the casino for those willing to get really drunk, possibly multiple times.

The secret mission involves the player waking up after getting really drunk. An ambulance and some paramedics are near them, presumably due to their hard night of drinking. The player is then contacted by the casino manager and scolded for taking one of the casino’s delivery trucks out for a joyride. The manager will forgive the player for being a drunk asshole if they return the truck.

To find this secret mission, players first need to own a penthouse in GTA Online’s Diamond Casino & Resort. You need the penthouse to access the story missions that were added in the casino update. Host and play the first mission, Loose Cheng, to unlock casino work missions. These are short, randomly given missions that the player can request using their phone. The secret mission is hidden and is activated by getting drunk, not calling, but you will need these casino work missions unlocked to access it.

Head over to your private penthouse bar or the casino’s public bar and start drinking. Specifically, you need to drink shots of Macbeth Whisky. Each time you drink a shot of this powerful alcohol, your character will get very drunk, eventually blacking out and waking up in a different spot. Some players have found themselves transported outside the casino, to their own penthouse and to the casino’s bathrooms. To get the secret, you just have to keep drinking shots, over and over, until you get lucky enough to wake up in the mission.

Video of the secret mission from IceInfluX

Some players have been able to unlock the new secret after 50 drinks or less. Others have spent hours drinking Macbeth shots and still haven’t unlocked the mission. One player claims to have had 167 shots and still not unlocked the secret mission.

If this sounds familiar, that’s because this particular whisky shot was used in a different secret in GTA Online last year. In the nightclub update, players could drink this same alcohol and randomly wake up in different spots in the city. If you were lucky, or persistent, you could eventually wake up with a new exclusive shirt.

Unlike that secret and its exclusive piece of clothing, the reward for the hidden casino mission isn’t very impressive. It pays out around the same amount of similar casino jobs. However, there is some humorous dialogue that can be triggered while doing this secret mission, with Ms. Baker, the casino manager, claiming she’s never met someone who can be so offensive without saying a word, a reference to the fact your character in GTA Online never speaks.

Be careful when trying to get this secret mission. Some players have reported weird issues occurring when they wake up in their penthouse, like their entire living space getting sucked into a void and the world despawning randomly around them. The dangers of alcohol.

Source: Kotaku.com

An Easter Egg In Half-Life: Decay Can Only Be Found After Hitting A Corpse 600 Times

Screenshot: MarphitimusBlackimus (YouTube)

Some secrets in video games are found after hitting a hidden button or jumping out of a certain area. Sometimes you can find a secret by just doing nothing, which is the case in Far Cry 4. But in Half-Life: Decay, to find a small Easter egg you will need to do a lot. Like hitting a floating corpse over 600 times with a crowbar.

Half-Life: Decay was a PS2 exclusive co-op mode developed by Gearbox Software. It was included as a bonus mode in the PS2 port of Half-Life and stars two scientists. Using split-screen, two players control these scientists as they explore and survive Black Mesa during the events of Half-Life. This PS2 only mode has since been ported to PC, but this particular secret is only found in the PS2 version.

As shown off MarphitimusBlackimus, a YouTuber who creates wonderful videos showcasing and detailing different aspects of the Half-Life games, this Easter egg involves a dead security guard.

The body of this guard is found floating in a pool in the fifth mission of the Half-Life: Decay. At first glance, the body doesn’t look special. But this isn’t an ordinary floating corpse. This body actually can be destroyed using weapons. It will take some time though. The body has over 3000 health, making it tougher than the final boss of Half-Life.

If you decide to use a crowbar it will take you over 600 whacks to pop the corpse. You can also speed the process up by using a gun or explosives. Once the body is destroyed you will be rewarded with Snarks. These are small aliens which can be used as a weapon. Toss them at enemies and they will attack them for a few moments and then explode. They can also turn around and attack you, so be careful.

Gearbox, the developers of most of the Half-Life expansions which includes Decay, seem to love these types of Easter eggs. In Half-Life: Blue Shift, players can find a small cardboard box in a locker. Shoot it 68 times and it will break open, revealing a Chumtoad. This was an enemy originally cut from Half-Life, but returns in a few spots via Easter eggs like this.

So the next time you are running around a video game and see an unbreakable box or random dead body, maybe stop and shoot it like 500 times. Who knows? It might be a hidden secret.

But probably not.

Source: Kotaku.com

Newly Discovered Fallout 76 Secret Hints At Connections To Other Fallout Games

New holotapes have led players on a hunt for clues about one of Fallout 76’s most recently-added vaults, and what connection the gamemight have to the rest of the series.

Fallout 76’s May 7 update added a number of new features, including player-owned vending machines and a new vendor for legendary items at train stations. It also added something that wasn’t in the patch notes: mysterious new orange Vault-Tec boxes with holotapes inside that hint at a computer system gone haywire deep in the bowels of Vault 51.

The first, discovered just south of Morgantown, consisted of a man appearing to come out into the wasteland for the first time, stunned by his surroundings. “Where… the hell… am I?” he says. “Doesn’t matter. Where was the other one again? Tower. River. Fork.” Those last three clues led players to a second orange box near the Flatwoods radio tower. “This part of the world is over. Might as well be the entire world from the looks of it,” the man says this time. “I swear on every soul it took. Every soul I took. That I’m gonna unplug that goddamned bucket of bolts.”

He concludes the second holotape by saying he has to go north for Reclamation Day, presumably to Vault 76. In the woods just south of that vault, players found a corpse. There was no Holotape this time, just a simple, hand-scrawled checklist:

  • X Distract him
  • X Stash the rest of the supplies
  • X Jump in the other crate
  • X Pray to god I survive
  • X Find anyone from 76
  • Kill ZAX

ZAX is the name given to a series of supercomputers developed by Vault-Tec to help various parts of the government analyze complex data. It first appeared in Fallout 1‘s West Tek Research Facility. In Fallout 3, President John Henry Eden, the leader of the Enclave, is also revealed to be a ZAX artificial intelligence. Now that it’s been mentioned in Fallout 76, players are wondering what that will mean for what’s inside Vault 51.

The vault, one of several unopened ones currently in the game, was added in a March update. This is the first time that Bethesda has given any clues about what might be inside. While some players had hoped that there might be non-player characters hiding in some of the Vaults, the newly discovered holotapes seem to indicate that Vault 51 is home to, at least, a rogue AI.

Whether it’s something players will have to team up together to fight, or part of a different sort of quest, the discovery has some people wondering if the ZAX unit in Vault 51 will end up connecting Fallout 76 to Fallout 3 in some way, possibly providing clues as to how the ZAX AI in the latter became self-aware and powerful enough to take over what remained of the U.S. industrial complex later on in the series’ timeline.

Of course, we won’t know anything for sure until the vault finally opens, which will likely be sometime before the end of the year based on the game’s 2019 roadmap. Even so, having new mysteries in the game that help tether what has been a somewhat disappointing Fallout game to others in the series has been a nice reward for players who have continued to stick with 76.

Source: Kotaku.com

Destiny 2’s New Exotic Quest Brings Back One Of The Best Guns From Destiny 1

Destiny 2’s latest update has added a new exotic quest whose reward is a re-issue of one of the best guns from the first game: Outbreak Prime.

The new quest begins, like so many in Destiny do, with the hunt for a transponder. This one is located on Titan in a hidden room at the end of the Bad Neighbors heroic adventure. The transponder has six nodes, each with a different symbol that can only be unlocked by finding them out in the world. To do so, you can follow this guide]. Once completed, the transponder grants access to a new mission called Zero Hour that takes place back in the Old Tower.

It’s the reward at the end of all this that really has players excited. Completing Zero Hour grants players a weapon called Outbreak Perfected, a call back to one of the best exotic pulse rifles from the first Destiny. That gun was a reward for completing the Channeling the Corruption quest from September 2016’s Rise of Iron expansion, which involved an alternate reality game, lots of math, and tons of players working together to try and solve it. It remains one of the series’s most ridiculously complicated puzzles to date. The gun lived up to the work required to get it, with a special perk that would let it spawn nantes to swarm enemies and deal extra damage.

The puzzle to unlock the Old Tower mission isn’t nearly as complicated, but the mission itself is hardly a walk in the park, with Fallen enemies sporting light levels of 690. That makes it strictly an end game activity, which will prevent most people from jumping right into it. At the same time, it provides a compelling goal for players to work toward. In addition to Zero Hour having some interesting lore behind it, Outbreak Perfected, which brings back the nanite perk, will likely be a powerful force in Destiny 2’s Gambit mode. Also the gun looks cooler than ever.

Source: Kotaku.com

Insomniac Developer Reveals A Spider-Man PS4 Easter Egg Nobody Noticed

Spider-Man on PS4 was filled with little secrets and easter eggs. From a failed marriage proposal to Seinfeld references and more, the game is packed with easter eggs. But one secret was so subtle it seems nobody actually noticed it until someone at Insomniac revealed it on Twitter.

Yesterday, Elan Ruskin, a programmer at Insomniac, revealed a hidden easter egg in Spider-Man that involved pedestrians. Specifically, the easter egg involved Orthodox Jewish pedestrians in the game. In real life on Saturdays when you play Spider-Man, these NPCs won’t spawn in the city. This is a reference to the Sabbath and how many Jewish individuals will not work or go out on Saturdays.

This is another small detail in a game that is already stuffed with small audio and visual details. So, because today is Saturday, you shouldn’t see any of these citizens shown in the picture above if you fire up Spider-Man.

It seems this secret has been in Spider-Man since the game launched and because it was so subtle, nobody really noticed. It makes me wonder what other easter eggs are hiding in Spider-Man on PS4 that players have yet to find.

Source: Kotaku.com

Insomniac Developer Reveals A Spider-Man PS4 Easter Egg Nobody Noticed

Spider-Man on PS4 was filled with little secrets and easter eggs. From a failed marriage proposal to Seinfeld references and more, the game is packed with easter eggs. But one secret was so subtle it seems nobody actually noticed it until someone at Insomniac revealed it on Twitter.

Yesterday, Elan Ruskin, a programmer at Insomniac, revealed a hidden easter egg in Spider-Man that involved pedestrians. Specifically, the easter egg involved Orthodox Jewish pedestrians in the game. In real life on Saturdays when you play Spider-Man, these NPCs won’t spawn in the city. This is a reference to the Sabbath and how many Jewish individuals will not work or go out on Saturdays.

This is another small detail in a game that is already stuffed with small audio and visual details. So, because today is Saturday, you shouldn’t see any of these citizens shown in the picture above if you fire up Spider-Man.

It seems this secret has been in Spider-Man since the game launched and because it was so subtle, nobody really noticed. It makes me wonder what other easter eggs are hiding in Spider-Man on PS4 that players have yet to find.

Source: Kotaku.com

Invisible Beetle Is The Key To A New Donkey Kong Country 2 World Record

One of Donkey Kong Country 2’s best speedrunners, who goes by V0oid, recently took first-place in the game’s 102 percent category, completing and collecting everything in the game in 1:26:28. He’d been working on it for months, but was able to shave a full nine seconds off the previous record thanks to a newly discovered shortcut made possible by an invisible beetle.

The shortcut takes place on Red-Hot Ride, the ninth level in the game and one that’s full of lava. It’s also home to a crate containing Rambi the Rhinoceros. As with all of the series animal buddies, Rambi makes it super easy to rush through the level, but only a portion of it. A “No Rhinoceros” sign appears before the end of the level, causing Rambi to turn into a balloon if he hits it. Using an invisible beetle, however, it’s possible to glitch the game and magically teleport the sign behind where Rambi’s standing.

“The gist of it is, you create an invisible object out of a beetle, and in this game invisible objects have very interesting properties, which include moving sprites around,” V0oid told Kotaku in an email. “So by manipulating ID values properly, I can use the invisible object to move the Rambi sign post, which enables me to use Rambi through the rest of the stage, which you can cruise through with Rambi’s charge ability.”

Making throwable objects like barrels and beetles invisible and using them to manipulate the game is one of Donkey Kong Country 2’s cornerstone glitches. It requires carrying one object in front while backing into another. Right before actually hitting it, the player needs to release the Y button to let go of the object,then immediately press it again. If they’re quick enough, the object will disappear but player characters Diddy or Dixie will still appear to be holding something. Clever speedrunners can then throw these invisible objects at different locations to corrupt the game’s memory and cause all sorts of weird stuff to happen.

Donkey Kong Country 2’s 102 percent category is interesting in that players are allowed to use glitches but still need to collect everything in the game, rather than just rushing to the final boss. As a result, there are lots of opportunities to save small amounts of times in precise locations by deploying the right glitches. Players have been running the game for years, so the best route and strategy are already extremely optimized. The most recent Rambi time save was fortunate surprise for V0oid and others.

“The biggest thing that made this [world record] possible was a new strategy in Red-Hot Ride found by Mr. Kyoro from Japan, which saves around 8 seconds,” he said. “This game is very optimized and new strategies usually save less than a second, so that discovery was a huge deal.” It’s been a year since V0oid’s last 102 percent record, and he’s spent the last three months playing nearly five hours a day to try and grind out his next one. When Kyoro’s discovery started making the rounds three weeks ago, it made V0oid’s job that much easier.

“Since I already have the Any% WR, it meant having both records at the same time again,” he said. “My goal was only to reclaim the WR, not necessarily to defend it since my main competitor is currently grinding that category as well, and it’s almost exclusively what he runs.” This speedrunner, ga_su_0416, who held the previous world record, has already started practicing to try and make that happen.

Source: Kotaku.com