Tag Archives: bug

Shedinja Is Just A Dead Corpse That Steals Souls

Every Pokemon is interesting and worth talking about. I don’t play a ton of Pokemon, but I do enjoy the universe and I love learning more about the creatures in it. So, Here’s Another Pokemon! It’s Shedinja! Thanks for the suggestion GlydeBane!

Shedinja Details

Type: Bug/Ghost

Average Height: 2’07”

Average Weight: 2.6 lbs.

First Added In Generation III

The Pokemon universe is filled with scary, weird, disturbing and confusing creatures. But somehow I keep learning of even weirder and creepier Pokemon. Like Shedinja, a creature that is literally just the husk of another Pokemon. That’s actually, for real, what Shedinja is. This isn’t even a living creature if we’re being technical here.

According to Pokedex entries found on Bulbapedia, Shedinja is created when a Nincada evolves into a Ninjask. During this process, the creature apparently molts from its old exoskeleton and leaves behind an empty husk. And for some reason, this dead pile of skin reanimates and becomes a creature. Why? I don’t know. Evil ghost magic, perhaps? Weirdly, nobody seems to be that concerned about this zombie beetle. Like, no one is freaking out or asking hard questions about life and death. They just capture and trade them, ignoring the fact that this is a literal corpse come to life.

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Shedninja has no organs, blood or anything like that. It also doesn’t move at all. It has wings, but they don’t flap. It has a head, but it doesn’t turn. It just moves around like a statue tied to a string.

If you think I’m exaggerating what Shedinja is, just read the Pokedex description. It states that Shedinja is “A discarded bug shell that came to life.” The Pokedex entries also warn that looking into the hollow body of the creature through any cracks in its back is a big mistake. If you do decide to peek at the non-existing innards of Shedinja, you will get your soul stolen. So not only it this thing a dead bug corpse that floats around, but it is an evil ghost too. Have fun with that thing, kids!

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Favorite Fan Art

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I would probably scream and run away forever if I ever saw one of these in real life.

Random Facts

  • Shedinja doesn’t seem to breathe. Which makes sense, considering it has no lungs. But also, what the Hell? It has no lungs. That doesn’t make sense.
  • Shedinja only has 1 HP, which leads to also sorts of weird and interesting trivia which Bulbapedia has listed here.
  • Shedinja is the only Pokemon that is both a bug-type and a ghost-type.

Best Comment From Last Week

“Exploud Screams So Loud It Causes Earthquakes”… not to brag, but I can too, just from my other end.”

-LookSee

There must be a farting Pokemon right? I assume so.

Source: Kotaku.com

Shedinja Is Just A Dead Corpse That Steals Souls

Every Pokemon is interesting and worth talking about. I don’t play a ton of Pokemon, but I do enjoy the universe and I love learning more about the creatures in it. So, Here’s Another Pokemon! It’s Shedinja! Thanks for the suggestion GlydeBane!

Shedinja Details

Type: Bug/Ghost

Average Height: 2’07”

Average Weight: 2.6 lbs.

First Added In Generation III

The Pokemon universe is filled with scary, weird, disturbing and confusing creatures. But somehow I keep learning of even weirder and creepier Pokemon. Like Shedinja, a creature that is literally just the husk of another Pokemon. That’s actually, for real, what Shedinja is. This isn’t even a living creature if we’re being technical here.

According to Pokedex entries found on Bulbapedia, Shedinja is created when a Nincada evolves into a Ninjask. During this process, the creature apparently molts from its old exoskeleton and leaves behind an empty husk. And for some reason, this dead pile of skin reanimates and becomes a creature. Why? I don’t know. Evil ghost magic, perhaps? Weirdly, nobody seems to be that concerned about this zombie beetle. Like, no one is freaking out or asking hard questions about life and death. They just capture and trade them, ignoring the fact that this is a literal corpse come to life.

Advertisement

Shedninja has no organs, blood or anything like that. It also doesn’t move at all. It has wings, but they don’t flap. It has a head, but it doesn’t turn. It just moves around like a statue tied to a string.

If you think I’m exaggerating what Shedinja is, just read the Pokedex description. It states that Shedinja is “A discarded bug shell that came to life.” The Pokedex entries also warn that looking into the hollow body of the creature through any cracks in its back is a big mistake. If you do decide to peek at the non-existing innards of Shedinja, you will get your soul stolen. So not only it this thing a dead bug corpse that floats around, but it is an evil ghost too. Have fun with that thing, kids!

Advertisement

Favorite Fan Art

Advertisement

I would probably scream and run away forever if I ever saw one of these in real life.

Random Facts

  • Shedinja doesn’t seem to breathe. Which makes sense, considering it has no lungs. But also, what the Hell? It has no lungs. That doesn’t make sense.
  • Shedinja only has 1 HP, which leads to also sorts of weird and interesting trivia which Bulbapedia has listed here.
  • Shedinja is the only Pokemon that is both a bug-type and a ghost-type.

Best Comment From Last Week

“Exploud Screams So Loud It Causes Earthquakes”… not to brag, but I can too, just from my other end.”

-LookSee

There must be a farting Pokemon right? I assume so.

Source: Kotaku.com

Ubisoft Will Ban Players Who Crashed Rainbow Six Siege Matches By Spamming Chat Symbols

Ubisoft just fixed an exploit that was allowing Rainbow Six Siege players to force their opponents to lag by filling up the game’s chat window with random symbols. Players who abused it to get an advantage in the competitive shooter will be temporarily banned.

Exploits in Rainbow Six Siege are like Whac-A-Mole. When one gets fixed—like the Clash glitch that allowed the character to shoot through her shield—another pops up—like the shield making her invulnerable even to melee attacks. The latest issues players have been contending with revolves around the game’s chat window. When one team wanted to crash the game or cause their opponent’s lag to spike, they would fill the window with a string of as many symbols as it could take, usually dollar signs, greater than symbols, or ampersands.

By forcing the game to lag, the offending players were sometimes able to disrupt the matches at key times or force their opponents to disconnect entirely, something that was especially frustrating for those competing in the game’s ranked mode.

“We have now deployed the fix for the chat symbol exploit,” Ubisoft announced in a Reddit post last night. In addition, the company said that players who used it were guilty of breaking the part of the game’s Code of Conduct that forbids people from interrupting “the general flow of Gameplay in the Game Client.”

“These bans are targeting players that abused the chat symbol exploit to crash matches,” a studio rep noted. “They will have varying lengths, depending on the frequency and severity of the exploit’s usage. This is our next step towards sanctioning players that knowingly and deliberately take advantage of exploits to the detriment of the overall match.”

This immediately led some players to fear that they might be banned simply for triggering the exploit accidentally or trying to recreate it to confirm that it existed and was an issue. “We accounted for that,” senior community developer Craig Robinson said on Twitter. “If you did it less than 10 times you’re safe.”

Other players have already called on Ubisoft to crack down harder on people believed to be cheating. “On a side note, this should expand to people who use glitches (such as Clash shield) in Ranked,” wrote user LiberDBell on Reddit. Traditionally, the only players at risk of being banned in multiplayer games are those engaged in harassment or cheating enabled by third-party software. With this latest wave of bans, Ubisoft has made it clear it intends to also sanction players who try to cheat by exploiting problems in the game itself.

About the author

Ethan Gach

Kotaku staff writer. You can reach him at ethan.gach@kotaku.com

Source: Kotaku.com

Crash Team Racing PS4’s Got A Save-Corrupting Bug, But A Fix Is On The Way

A nasty bug that’s been causing PlayStation 4 players of Crash Team Racing: Nitro-Fueled to lose their save files is getting patched on July 3. In the meantime, Activision warns PS4 players to steer clear of time trials.

According to blog posted today by Activision, the PlayStation 4 save-corrupting bug occurs when the size of players’ race ghost data gets too big. Race ghosts are created when players participate in Time Trial races, acting as AI opponents for them to practice against. Users who have encountered the bug, several of whom emailed Kotaku directly, had their save files irreversibly corrupted.

Developer Beenox is aware of the issue, and a patch is planned for deployment on July 3. In the meantime, Activision suggests PlayStation 4 players avoid Time Trial races until the ghost data is clear. Players who complete a race while connected online fromnow through July 4 will receive a gift of 2,500 Wumpa coins (used to buy customization items) as a “we’re sorry” present.

The July 3 patch release coincides with the launch of Crash Team Racing: Nitro-Fueled’s first Grand Prix event, through which players can earn special cosmetic items and a new playable character by competing in special races.

Source: Kotaku.com

Sub-Zero Can Turn Invisible In Mortal Kombat 11 With A Very Specific Glitch

Several characters in the Mortal Kombat universe can turn invisible, but none to the extent of Sub-Zero in Mortal Kombat 11. Since the game’s release last month, players have discovered a bug that allows the cryogenic combatant to completely disappear, and the issue lingers within Mortal Kombat 11 to this day.

The glitch in question can be activated through a very specific set of circumstances. First, Sub-Zero must have access to his end-of-round Ice Klone taunt, which can be acquired by playing through the first two of his unique challenges in the Towers of Time mode. Unlike most other fighting games, where taunts are performed with a dedicated button press or button combination, Mortal Kombat 11’s taunts occur automatically right after a fighter wins a round, at which point a taunt is selected randomly from those that have already been unlocked.

The taunt selection can vary depending on where the round ends. The specific Ice Klone animation, for instance, only happens when Sub-Zero wins a round while standing close to his opponent in the corner as a way to make space between the two characters for the next round. Something about this taunt in particular—perhaps the way Sub-Zero disappears briefly before reappearing further away—is what kickstarts the invisibility bug.

From there, it’s a simple matter of using Sub-Zero’s Kold Shoulder special, which, apart from custom loadouts, is only available in his Blast Chilled tournament variation. As you can see in the clip below, the attack doesn’t even have to connect with the opponent for it to still end up turning Sub-Zero invisible. This effect lasts until Sub-Zero is hit.

Obviously, using this glitch provides a huge advantage to the Sub-Zero player. Without a way to see what attacks are coming or from which direction, anyone facing an invisible Sub-Zero is open to huge damage. The silver lining here is that the steps needed to enact the bug are so specific that it’s unlikely anyone will see it, particularly as more taunts are unlocked. The more taunts you have, the less likely it is that this one will be selected. On the other hand, there’s really no way for players to actively avoid the glitch.

Players found evidence of the bug right after Mortal Kombat 11 was released. The only indication that anyone on the development or publishing end is looking into fixing Sub-Zero’s invisibility glitch is a short Twitter reply from early May that acknowledges the “report” of the bug. Kotaku contacted Warner Bros. for more information and has yet to receive a response. With regard to the inaugural installment of the Mortal Kombat 11 Pro Kompetition this weekend, Combo Breaker tournament organizer Rick Thiher told us that his event’s setups have not unlocked any additional taunts and should thus be insulated from the glitch affecting any tournament matches.

Bugs and glitches of this sort are very common in fighting games, not to mention video games in general. Where players had to learn to deal with them in classic releases like Street Fighter II and Marvel vs. Capcom 2, developers now have the opportunity to patch and update their games on the fly. NetherRealm Studios in particular has been very adamant about hotfixing previous installments of Mortal Kombat and Injustice on a regular basis, so it should only be a matter of time before Sub-Zero is back to normal in Mortal Kombat 11.

ource: Kotaku.com

Forza Horizon 4 Bug Wipes Some Players’ Car Mastery Progress

In Forza Horizon 4, vehicles are like characters in a role-playing game. Players can grind for skill points to buy perks and unlock each vehicle’s full potential. A game update that went live last week wiped many players’ skill trees clean, erasing months of progress. A fix is in the works, but the developers say it could take weeks to implement.

Reader Dennis tipped us off to the situation over the weekend, pointing us towards a massive thread about the issue over at the Forza Motorsports forums. According to several players’ accounts, the error occurred following the installation of the May 7 “Series 9” update for Forza Horizon 4. Upon entering the game post-update, some players discovered that the car mastery perks they’d unlocked for their vehicles had been reset. Making matters worse, these players also said that perks purchased with skill points following the update would reset when they restarted the game, making further progress impossible.

This is very unpleasant news for the Forza Horizon 4 players who’ve been affected by the bug. The car mastery system, one of my favorite features of the game, is one of the most compelling reasons to play. In order to unlock all of a single vehicle’s perks, players must spend hours driving that specific car, stringing together tricks to earn skill points. With more than 600 cars in the game, that’s a lot of driving. Understandably, the affected players sound upset. The poster of the original forum post wrote, “After today’s update, I’ve lost almost all progress. It’s like I’d done nothing. Any light anyone can shed on this would be appreciated. I’m sick to my stomach right now.”

Developers reacted quickly to the issue. On May 8, the day following the bugged update, Forza Support Twitter acknowledged the problem. On May 10, a fix was issued that prevented the issue from affecting any more players and made it so that purchased perks did not disappear upon restarting the game. What the fix did not do is restore skill points to the players who had lost progress. That particular fix is going to take much longer, possibly weeks. From the Forza Support Twitter:

  • We are now working on a fix to return all players’ lost Skill Points. We are expecting this fix to be live with or before the Series 10 update.

The Series 10 update for Forza Horizon 4 is slated for release in early June, so the fix for skill points could arrive any time between now and then. In the meantime, players affected by the issue have been awarded 10 Super Wheel Spins for their troubles. Perhaps they can win cars via the in-game prize roulette to keep them occupied until their favorites are restored.

Source: Kotaku.com

Something Ain’t Right With The Latest Dinosaur Added Into Jurassic World Evolution

The newest DLC was recently released for the park building game Jurassic World Evolution. This new update included some new features, like a photo mode for consoles, but more importantly, it added some new dinosaurs. But one of these new dinos is a bit broken.

Proceratosaurus is a small carnivore which was added in the newly released DLC, Carnivore Pack, alongside two other meat eaters. Fans in the Jurassic World Evolution community were excited about the new dinosaurs but soon discovered that Proceratosaurus had some body issues. Specifically, its neck and tail seem prone to just completely collapse in horrifying ways.

Screenshot: Suninho94 (Reddit)

This wasn’t a random bug that only one or two players encountered. On the game’s subreddit and on YouTube, you can find numerous photos and videos of this small carnivore suffering from deflated neck and tail syndrome.

Screenshot: Grimpeace (Reddit)

Fans were generally happy with the latest batch of new creatures, especially because the new dinos even have some unique animations included. (This is noteworthy because many previous dinosaurs in the game shared multiple animations.)

However, players are disappointed and a little bit amused about this bug and are hoping Evolution developer Frontier Developments is able to solve their bendy and broken dinos soon. Frontier did confirm they are aware of the problem and are working on a fix.

This little carnivore isn’t just bending in weird ways, other players have discovered that if the dinosaur is tranquilized it will sometimes begin to spin around in the air and fold into odd shapes.

It seems the scientists over at Jurassic World needed to keep these little meat eaters in their tubes a bit longer.

Source: Kotaku.com

Players Say The Latest Apex Legends Update Wiped All Their Progress

Shortly after the latest update for Apex Legends went live today, some players began reporting that they’d lost all of their progress in the game after logging back in. Respawn said on Twitter that it was looking into the issue, and would provide an update as soon as possible.

Apart from apparently breaking players’ save files, today’s 1.1 update didn’t change much. The biggest addition was a new option to immediately re-party with your squad from the previous match. Otherwise, the patch notes were pretty minimal. Yet after the update went live some players immediately took to the game’s subreddit to report that all of their unlocked characters and cosmetics had vanished.

“This is great, only the update wiped my stats, level, battle pass levels, unlocked legends, skins, crafting metals, legend tokens and refunded my coins for buying the battle pass and reset everything back to 0,” wrote Reddit user UrsineVulpine.

In a follow-up tweet, Respawn suggested that players not make any purchases until it was able to get to the bottom of things.

“Until the issue has been resolved we recommend players do not buy or craft anything. We’ll continue to provide updates, along with an ETA, as information comes in,” the studio wrote.

Some players have decided to not let their game update until Respawn reports that the bug has been fixed, but it’s unclear if that will have any effect, since player progress is stored on the Apex Legends servers. It’s unclear how widespread the problem is, but it doesn’t appear to be isolated to a single platform, with players from both Xbox One and PlayStation 4 reporting that their accounts have been reset. There are currently hundreds of reports on the official Electronic Arts support page about the issue as well. EA did not immediately respond to a request for comment.

For now, Respawn wrote in a Reddit post that it has taken the game’s servers offline while it tries to restore players’ progress.

Source: Kotaku.com

Anthem’s Level-One Weapons Are Stronger Than Endgame Ones, Thanks To An Apparent Bug

An apparent bug in the new loot shooter Anthem has made beginner weapons just as powerful as the ones you’ll get in the final levels. In fact, players have discovered, the level-1 rifle might currently be the strongest gun in the game.

Earlier today, a player by the name of YeetLordSupreme shared a major discovery on the Anthem subreddit. It turned out that their level 1 Defender Rifle, the standard gun players start the game with, was killing enemies quicker than their hard-earned Level 45 masterwork Ralner’s Blaze rifle. One bullet from the Ralner’s Blaze registered 1184 damage on a basic Scar enemy, while one bullet from the common Defender rifle only did 286, but it took six bullets to kill the Scar with the level 45 gun and only four to kill it with the Defender.

“I have tested this with various weapons and enemies, and while the numbers vary, the results are always the same: the level 1 defender rifle is by far the most effective weapon in my inventory,” they wrote. “It melts literally fucking everything!”

Shortly afterward, a BioWare developer posted suggesting that it was a bug. “We’ll need to investigate this, scaling systems are supposed to allow low level players to play with high level players to be effective against high level enemies,” wrote Anthem’s technical design director, Brenon Holmes. “This is not intended, something ain’t right there…”

Anthem is a loot shooter where players spent the overwhelming majority of their time grinding through the same missions over and over again in the hopes of acquiring rarer and more powerful loot. Kill an enemy, get a better gun; kill a harder enemy, get an even better gun. That’s the cycle at the heart of the Anthem, and other games like it including Destiny 2 and Warframe. If the better gun doesn’t actually do a better job of killing the harder enemy, the whole thing falls apart.

After YeetLordSupreme made their post, tons of other players have weighed in with their own experience and found similar results. More powerful guns do put up higher damage numbers, but those damage numbers don’t correlate to how many bullets it takes to kill an enemy.

It’s easy to test, since every time you make a new Javelin loadout the game automatically equips it with the standard-issue level 1 Defender rifle. Taking that and my level 45 Elemental Rage, I went out into free-play on the Grandmaster 1 difficulty to go look for some Scar. Although my Elemental Rage has a base damage stat of 238 and was putting up damage numbers between 700-1,000, it took over a dozen shots with it to kill a regular Scar. My Defender with an 16 damage stat, however, killed them in only four shots, even while only posting damage numbers in the 200s.

I don’t have the highest damage guns in the game to compare it against, so I can’t say for certain whether the level 1 Defender is currently the most powerful gun in the game. What I can say is that something is definitely not right with how the game is calculating damage and enemy health.

[Update – 4:18 p.m.]: Anthem’s community manager has responded to the above Reddit thread and helped shed some more light on what the causes are.

“I have confirmed with the team that this is in fact a bug related specifically to the default items on a loadout in combination with higher level gear you have equipped,” wrote Andrew Johnson. “It’s not functioning as intended and the team is working on it for an upcoming fix.”

Ben Irving, the game’s lead producer, addressed the issue on today’s developer livestream as well saying, “That’s a bug and we can fix it super easily, we’ve just got to work out how quickly we can get that out.”

Source: Kotaku.com

Red Dead Online Players Are Cloning Hundreds Of Cougars

Screenshot: SnipingSpoons (Reddit)

If you stop by a local butcher in Red Dead Online right now, you might find stacks of dead cougars. This isn’t because of a cougar population explosion. Instead, this is because some players have discovered an easy way to make a lot of money in Red Dead Online that involves spawning hundreds of dead cougars and selling them.

To pull off the glitch, players first need to hunt and kill a cougar. Any kind of cougar seems to work, but 3-star animals fetch the highest price. After that, they take the dead animal to a butcher stall—most players prefer the Blackwater stall because of its location near other shops. Once the horse and cougar are near the stall, players head into a tailor or other store and wait a few minutes. When they come out, the horse has despawned but the cougar body should still be there, now sitting on the ground. Calling the horseback will cause it to return with the cougar still on its back. Then, it’s a matter of doing this repeatedly until they can sell a bunch of cougars at $13.50 each for some serious cash.

Other variations of this glitch exist. Some involve other glitches to enter a passive mode or talking to the butcher to despawn the horse. The bug seems to be taking advantage of how horses and carcasses work in Red Dead Online. Tezfun2, a popular Grand Theft Auto and Red Dead Online dataminer, told Kotaku the bug might be due to recent changes Rockstar made to how loot on the back of horses is handled.

Screenshot: Airikr666 (Reddit)

This bug has lead to some odd screenshots being shared on Reddit and Twitter of streets filled with dead cougars. Some players who don’t know of the glitch are riding into town to sell skins and encountering these giant piles of dead and rotting cougars. One player posted on Reddit after finding numerous dead cougars “[W]hat is going on?”

Screenshot: ExtraGram (Reddit)

Other players are angry about the glitch, with some reporting it to Rockstar or even claiming it is slowing down their server. One player claims they threw some TNT into the pack of players performing the glitch. “It was satisfying,” they wrote.

Rockstar may have caught wind of the scheme, though. Some players are reporting that Rockstar has disabled the ability to sell cougars in Red Dead Online, while other players are reporting that they can still sell cougars with no issue. One theory is that players cannot sell other players’ duped cougars, which might make some think cougar sales are blocked. It’s likely this dupe trick would work with other animals though, which means it could continue until Rockstar fixes the issue altogether. Kotaku has contacted Rockstar about the glitch and whether it intends to fix it or not.

But for now, at least a few players have seen the glitch as a way to rebel against Rockstar’s recent changes to the game. “Since R* wants to S**t On Us, I’ll S**t On Them Back” was the title of one Reddit post showcasing the dupe glitch. A more wholesome protest post simply says “Heck you Rockstar Games.” Another player was happy to use the new money glitch to earn some cash to buy and fully customize the recently added Evans Repeater.

Source: Kotaku.com