Tag Archives: exploit

Ubisoft Will Ban Players Who Crashed Rainbow Six Siege Matches By Spamming Chat Symbols

Ubisoft just fixed an exploit that was allowing Rainbow Six Siege players to force their opponents to lag by filling up the game’s chat window with random symbols. Players who abused it to get an advantage in the competitive shooter will be temporarily banned.

Exploits in Rainbow Six Siege are like Whac-A-Mole. When one gets fixed—like the Clash glitch that allowed the character to shoot through her shield—another pops up—like the shield making her invulnerable even to melee attacks. The latest issues players have been contending with revolves around the game’s chat window. When one team wanted to crash the game or cause their opponent’s lag to spike, they would fill the window with a string of as many symbols as it could take, usually dollar signs, greater than symbols, or ampersands.

By forcing the game to lag, the offending players were sometimes able to disrupt the matches at key times or force their opponents to disconnect entirely, something that was especially frustrating for those competing in the game’s ranked mode.

“We have now deployed the fix for the chat symbol exploit,” Ubisoft announced in a Reddit post last night. In addition, the company said that players who used it were guilty of breaking the part of the game’s Code of Conduct that forbids people from interrupting “the general flow of Gameplay in the Game Client.”

“These bans are targeting players that abused the chat symbol exploit to crash matches,” a studio rep noted. “They will have varying lengths, depending on the frequency and severity of the exploit’s usage. This is our next step towards sanctioning players that knowingly and deliberately take advantage of exploits to the detriment of the overall match.”

This immediately led some players to fear that they might be banned simply for triggering the exploit accidentally or trying to recreate it to confirm that it existed and was an issue. “We accounted for that,” senior community developer Craig Robinson said on Twitter. “If you did it less than 10 times you’re safe.”

Other players have already called on Ubisoft to crack down harder on people believed to be cheating. “On a side note, this should expand to people who use glitches (such as Clash shield) in Ranked,” wrote user LiberDBell on Reddit. Traditionally, the only players at risk of being banned in multiplayer games are those engaged in harassment or cheating enabled by third-party software. With this latest wave of bans, Ubisoft has made it clear it intends to also sanction players who try to cheat by exploiting problems in the game itself.

About the author

Ethan Gach

Kotaku staff writer. You can reach him at [email protected]

Source: Kotaku.com

GTA Online Players Earned Millions Of Dollars Thanks To A Single NPC

For about a week or so, fans of Grand Theft Auto Online were able to park in a hanger and make millions of dollars doing basically nothing. This was all thanks to one in-game character, Lester. As Rockstar tried to fix this exploit, fans rallied behind Lester and mourned the exploit’s eventual demise.

Late last month, players discovered an interesting bug in GTA Online involving Lester. In GTA Online, players can pay a fee to call Lester and request an airplane. If this fails for whatever reason, the money is refunded to the player. Fans figured out that if they did a few things while making this request, they could trigger an exploit that would cause the refund to keep being sent to them for as long as they wanted.

According to GTA data miner Tezfun2, the bug worked by breaking Lester’s scripting. Players would park in a car inside a hangar at the airport located in Southern San Andreas. They would then call Lester while hitting the gas pedal at the same time. Doing this near a plane spawn location, which there is one located in the hanger, caused the game to start giving players $2000 every few seconds. As long as players stayed in the area and didn’t leave that session, the money would keep coming.

This quickly became a popular way to make a lot of cash. Players shared photos of sessions where everyone was hanging out at the hanger, making money and chilling.

Screenshot: MrMostachio (Reddit)

Lester became a beloved hero in the GTA community. Fans began sharing memes and stories about how much they loved the hacker turned money gifting saint and his money hangar.

Not long after discovering this bug, Rockstar Games patched the exploit. The patch, as Tezfun2 explained to me, fixed this bug by changing how corrupted data works in GTA Online. The game would now clear this data faster, making the money loop impossible. Or so Rockstar thought. Quickly after the patch, players discovered a new way to get the money train rolling again.

Using a Mobile Operations Center, players could block two spawn locations and then call Lester. This would cause the planes to be unable to spawn, thus resulting in a refund and the money exploit was back in action.

This didn’t last long. On Thursday, Feb 28, 2019, Rockstar made another change to GTA Online to stop the Lester bug. This one was more simple and seems to have fully stopped the bug. They removed the cost of locating a plane. So there is no money to refund, thus no more money for Lester to give. The community mourned the end of Lester’s gift.

What is interesting about this particular bug is that according to Tezfun2, this isn’t a new bug. Technically this bug has been possible in GTA Online for years. It was only recently discovered and shared with the community. He believes that there are other similar bugs waiting to be found in GTA Online.

“This new glitch brought new ideas to the people trying to discover glitches,” said Tezfun2. “To abuse features that refund your money in any way possible.”

So it seems that Rockstar might not be out the woods quite yet.

Source: Kotaku.com

Fallout 76 Players Are Punishing People They Suspect Of Duplicating Rare Items

As a post-apocalyptic online survival sim, Fallout 76 allows players to team up, trade with one another, or try to kill each other. This freedom is part of the game’s appeal, but when it’s coupled with exploits that allow some players to become ultra powerful, the result can be a game world that feels inhospitable and unfair. Recently, some players have been using exploits to get high level weapons illicitly, while other players have tried to stop them.

Since mid-December, some Fallout 76 players have been using an exploit to duplicate legendary weapons. They have then sold those weapons to others for for in-game and real-life currency. Last week Bethesda released a patch for the game on PC that included over a hundred changes and fixes, including getting rid of at least one of the exploits that made the weapon duplication possible. This isn’t the first time Bethesda has tried to fix item duplication. On December 11, the company patched out a version of the exploit that involved storing items in a friend’s ammo stash, then having them leave the game and then return to get double of whatever they’d put there. Players found workarounds though, and continued on duping undeterred.

While the latest patch, which arrives on PS4 and Xbox One today, claims to have fixed at least one item duping exploit, players recently found another avenue to get extra copies of the game’s rarest items: a special “developer room” that appears to exist in the game solely for testing purposes. As Eurogamer reported, Bethesda has been trying to ban anyone who attempts to break into this special, off-limits location, which contains plans for building the best equipment in the game.

Weeks of item duping and now the discovery of the developer room have created secondary markets both in the game and in real life for all of the excess legendary items. Guns with the two shot and explosive mods, TSE for short, are the most powerful weapons in the game, but there’s no guaranteed way to get them. While some players have spent months waiting for them to drop while playing the game naturally, others have decided to pony up 1,000s of caps, the in-game currency, or real money in order to buy them. Search Ebay right now and you’ll have no trouble finding hundreds of listing for TSE guns, often in the $10 to $20 range depending on the particular type and stats.

Black markets like these aren’t unusual for MMO-style games, but they’re made easier in Fallout 76 thanks to in-game trading. Unlike in some other games where the best items become bound to whichever player first acquires them, everything in Fallout 76 can be re-traded or re-sold. This has led to an entire sub-category of player characters called “mules,” low level accounts that are used exclusively for trading duplicated items to minimize the risk of getting ambushed or banned.

While a small subset of the players has decided to partake in this duping economy, there are many others who are frustrated with how it undermines the integrity of Fallout 76’s end game. Some don’t want to have to cheat or pay money to get the best stuff in the game, but also feel foolish for relying on the game’s RNG when they see other lower level characters already running around with TSEs. The game’s subreddit is littered with examples of people complaining about being one-shotted by super high leveled opponents using duped items.

Players have tried various ways to address the problem. Some have formed posses to try to punish people they suspect of either selling or using duped weapons. Yesterday, Polygon reported on a dupper hunting guide that was circulating on Reddit but has since been removed by the mods because it encourages players to target and grief one another. The guide detailed suspicious behaviors that might suggest duping, such as seeing two players hanging out on a random part of the map together for a long period of time without moving or finding a low level player meeting with a much higher one. “You mileage can vary but if you follow this you will find a duper sooner than later,” the guide read, ominously hinting at just how imprecise duper catching methods can be.

For some, duper hunting has backfired. A few days ago one higher level player reported trying to play with his low level girlfriend only for four level 140 players to try to demolish her camp. “Upon messaging the guy to figure out why he leveled this base he said, ‘I’m not stupid, I know it was a stash’ and proceeded to treat me like I am one of those dupers who are ruining one of my favorite games,” they wrote.

So far, the most recent patch seems to have put an end to some forms of duping, but not the vast arsenals of duped items still out in the wild. There are ways to block high level players and jump to different servers to avoid them, but those options can be a pain when you’re in the middle of completing a quest or farming for loot. Players have suggested introducing new, higher level versions of the best guns, thereby making the existing duped ones obsolete. Until that or some other solution is implemented, duping’s legacy will still cast a shadow over Fallout 76’s end game.

Source: Kotaku.com