Tag Archives: madden

If You Believe In The Madden Curse, It Just Dislocated Patrick Mahomes’ Knee

Photo: Justin Edmonds (Getty)

I have written at length—albeit a long time ago—on this website about how there is no such thing as the Madden curse. If you ever want to put together a counter-argument, though, today is your day to do it.

Patrick Mahomes, the brightest young star in the NFL, reigning MVP and cover star of Madden 20, just suffered what NFL.com calls a “gruesome knee injury”, and was instantly ruled out for the rest of the game.

The NFL Network’s James Palmer reports that Mahomes suffered a “patella (kneecap) dislocation” (you can see doctors pop it back in in the video above), and will have an MRI tomorrow to determine if he has also suffered any ligament damage. Even if he hasn’t, Mahomes could still be out for up to six weeks just recovering from the dislocation.

This sucks, because despite the rest of the sport’s issues, Mahomes is an exhilarating talent, and the NFL is worse for having him on the sidelines for what could be an extended period of time.

That’s this year’s cover in the trash, but let’s not forget that Madden 19’s cover star was Antonio Brown, who so far in 2019 has been released from one team, cut from another, accused of rape and caught sending threatening text messages to someone else who had accused him of sexual assault.

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This may provide ammunition for Madden curse believers, but I put it to you that football is the problem here, not a video game.

Source: Kotaku.com

Competitive Madden Returns This Weekend Starring Two-Time Champ

Pro Madden kicks off the first major tournament of its 2020 season this weekend with the Madden 20 Classic in Arlington Texas where all eyes will be on Michael “Skimbo” Skimbo to see if the existing champ can win his third straight title.

Skimbo has been a powerhouse at the Classic for the last two years; he cemented his status as one of the best in the league three years ago when he won the 2017 Madden Championship against seasoned veteran Eric “Problem” Wright. This year will be a perfect opportunity for someone new to raise their status if they’re able to unseat Skimbo.

The event also takes place just over a year after a shooting at a Madden tournament held in Jacksonville, Florida on August 26. That tragedy left two players dead, Elijah “Trueboy” Clayton and Taylor “SpotmePlzzz” Robertson, as well as several others wounded. EA hasn’t announced whether there are any plans to honor the anniversary in some way at this weekend’s Classic.

Tournament play began earlier today at 5:00 p.m. ET and lasts until 11:00 p.m. On Saturday, matches resume at 1:00 a.m. and go until midnight, while on Sunday, the last stage of the tournament gets underway at 1:00 p.m. and will wrap up by 10:00 p.m. Everything will stream live on EA’s Madden Twitch channel.

Also this weekend are the first round of qualifiers for competitors in the eighth season of Rocket League’s Championship Series. It provides a fighting chance to new teams consisting of players competing in the lower tiers of Rocket League, or even just alone in their own homes; these teams will be getting a shot at competing in the game’s multi-million dollar league. Qualifiers for North America start on Saturday at 1:00 p.m. ET followed by Eruope on Sunday at 7:00 a.m. Those games will be streaming on the Rocket League Twitch channel.

Finally, you can catch up on the latest round of Nintendo esports this weekend at 2GG: SwitchFest 2019. While Smash Bros. Ultimate will headline the event, there will also be a ton of tournaments for other Nintendo games, including Splatoon 2 and Arms, as well as Super Mario Maker 2 and Mario Tennis Aces. There will even be a side competition in Super Mario Party. I’ve never watched a competitive Mario Party tournament before, but it sounds like the kind of thing my life has been missing. A full schedule for all of the tournaments is available here, with matches for each streaming on 2GGaming’s Twitch channel.

Source: Kotaku.com

It’s Awkward When Madden NFL 20 Characters Avoid Saying My Player’s Name

Screenshot: Madden NFL 20
Kotaku Game DiaryDaily thoughts from a Kotaku staffer about a game we’re playing.  

Madden 20’s new Face of the Franchise single-player mode lets you create a custom character and give them whatever name you want. I named my custom quarterback Madden Myers, because my actual name is Maddy Myers, and that’s the type of thing that I find funny. It was great to hear the in-game NFL commentators say my name, even if they could only say “Myers,” and even if the game’s other characters couldn’t manage to say it.

Previous Madden story modes all starred a fictional quarterback named Devin Wade. All of the voiceover and live-action segments could say his name, since it was always the same. Names for custom-made characters in Franchise mode were a different story. Sometimes in Madden games, including previous entrant Madden 19, commentators have been able to pronounce only a few of the last names given to player-created characters in Franchise mode. It helps if your character shares the same last name as a real-life football player, since the commentators know those names, although they still don’t always say them aloud every time they call plays.

I have a last name that’s shared by a few former NFL players and even by one current Seahawks kicker, Jason Myers. I didn’t really care about the in-game commentators saying my last name as much as them being able to pronounce the name of the character that I’d created, simply because it was freakin’ cool. Having my character’s name written in chyrons all over the screen during every game, and hearing his last name actually said aloud every few minutes by the commentators, did make me feel like he was a real guy in the real-life NFL.

It also, unfortunately, made it all the more obvious when other characters didn’t say his name aloud. Similar to previous Madden story modes, Face of the Franchise includes several live action cut-aways to the real-life football talk show Good Morning Football. The hosts of the show have recorded special segments for Madden 20, during which they talk about your character winning games, losing games, and so on. There are only a few of these segments, and they’re pretty limited, but they add more realism to proceedings. However, the Good Morning Football hosts never say your name, which comes off really strange.

Since these are live-action segments, there’s no way these hosts could say a player-created name, which would have required gazillions of takes. But there are other problems. The hosts can’t even show a picture of your player on the screen, because he’s animated and they’re not, which might look weird. As a result, they just talk vaguely about some quarterback without ever saying his name, showing a picture of him, or even saying which team he’s on. It’s like they’re playing a game of Taboo but with just one specific football player.

With previous Madden story modes, this wasn’t an issue in the Good Morning Football segments. Everyone knew player-character Devin Wade’s name in the game, so they could say it aloud in normal conversation and commentary. Face of the Franchise, by having a customizable protagonist, almost kept that realism intact by including commenters who just so happened to be able to say the name I’d chosen. If only they could have said my first name, though. I mean, they should be able to pronounce Madden.

Source: Kotaku.com

Either Justin Tucker Is Secretly A Michael Vick Clone, Or Madden 20 Still Has A Few Bugs To Work Out

EA’s Madden NFL 20 is currently in early access, meaning a select number of folks are currently able to get a couple hours of gameplay in before the game’s official Aug. 2 release date. In a surprise to absolutely no one, there are some problems with this current iteration of an Electronic Arts-developed game.

The most notable problem seems to be this invincibility mode that some quarterbacks are able to achieve while scrambling around behind the line of scrimmage. This issue was pointed out by Madden School, and demonstrated through a video of Ravens quarterback Lamar Jackson scrambling hundreds of yards while avoiding the likes of Jadeveon Clowney and J.J. Watt at a comical rate.

At least that problem is somewhat understandable given that speedy quarterbacks are pretty exploitable in these games, and Lamar Jackson is currently the fastest quarterback in Madden 20, according to Muthead. What’s not understandable, however, is why this bug can also make Justin Tucker look like the Madden 2004 version of Michael Vick.

Some users were rightfully skeptical of the clip, given that there are options to turn down a computer opponent’s tackling abilities down to 0, but Madden School’s community manager claims that those theories are false in the replies of the video. This also isn’t the result of switching the game’s play style to “arcade mode”—which intentionally makes Madden a lot more cartoonish—as the upper left-hand corner displays that this is being done in “competitive mode”—which makes games almost frustratingly realistic.

Developers still have a few days to figure this stuff out, but if an oversight like allowing Justin Tucker to become Bo Jackson in Tecmo Bowl got through, one can only imagine what kind of leftover bugs will still be in the game upon its official release.

Source: Kotaku.com

The Days When Blockbuster Had Exclusive Video Games

On the season finale of Complete In Box, we’re taking a look at a piece of gaming history that’s so totally ‘90s: The rental store exclusive video game.

In the heyday of Blockbuster and Hollywood Video, video game publishers wanted to use rental stores as a unique marketing tool. They could put the games exclusively in rental stores, which would give the stores something to draw in customers and let the publisher release a game without having to worry that it wouldn’t sell.

If you wanted to play games like Final Fight Guy or John Madden Football Championship Edition, you had no choice but to go to your local rental establishment. And if you wanted to buy them, you had to wait until they hit the Pre-Played Games discount bins in the front of the store and hope that some kid didn’t lose the manual.

After going coast to coast for this season of Complete In Box, I’m back at home in the studio for this season’s last episode, with four rental-exclusive games that are some of the highlights of my collection. Games like Sonic Adventure: Limited Edition and Indiana Jones and the Infernal Machine are hard to find today, so I’m excited to share some of the history about them with you.

Source: Kotaku.com

Before Elder Scrolls, Bethesda Helped Create Madden

Total RecallTotal Recall is a look back at the history of video games through their characters, franchises, developers and trends.  

Bethesda is a developer famous for its work on the Elder Scrolls and Fallout games, and has since also become a major publisher. Over 30 years ago, though, it started small, playing an important—and controversial—part in the creation of the Madden series.

Before Morrowind or the Terminator games that really made the studio famous, Bethesda released a humble sports game for the Amiga and Atari ST called Gridiron!

Even by 1986’s standards, Gridiron! was an ugly game. All 22 players on the field were represented by simple dots, and presentation was at an absolute minimum. There was a very good reason for this, though: the game wasn’t trying to look like a game of football. It was trying to play like one.

The dots had, for the first time in sports gaming, true physics, so that heavier, stronger players could break the tackles of smaller ones, and a running back breaking a tackle would “bounce” off his defender just like he would in real life. This kind of simulation was unheard of at the time, and Gridiron! easily overcame its hideous visuals to become a success, winning a 1987 Family Computing Award.

That success caught the eye of Electronic Arts, who at the time was looking to enter the football game market. So Bethesda was hired to develop a follow-up to Gridiron! for EA, which the publisher was going to call John Madden Football. Not a bad deal for a studio with one game under its belt.

Things started getting weird, though, when the game Bethesda developed never actually landed on retail shelves. Suspecting that EA had signed the developer just to get its hands on the physics code underpinning the game, Bethesda eventually sued EA in 1988, demanding $7.3 million in compensation.

The details of the case have never been made public, sadly, but the suit officially ended Bethesda’s part in the Madden series. It’s unknown how much of Gridiron!’s code made it into EA’s first football game, but a 2002 statement from Weaver reveals a little of his company’s stance, as he says “the best selling football game of all time was based in part upon Bethesda’s design and physics-based approach to its Gridiron! game”.

The first Madden was released in 1988, and wasn’t exactly the greatest. Not only did it lack the NFL license that it’s associated with today, but EA’s programmers had tried to combine Gridiron!’s physics with slicker presentation, something that with the limited system performance at the time was impossible. As a result, the game ran poorly, and the game was only a “modest success”.


This post originally appeared on June 30, 2011.

Source: Kotaku.com

Torrey Smith Shows No Mercy On His Son In Madden

Panthers receiver Torrey Smith has been recognized here in the past for his outstanding sports baby—he and his wife Chanel now have three outstanding sports babies—but this was not one of T.J.’s finer moments. The tyke hopped on the sticks with his dad and got his ass whooped in Madden.

That is a lot of points. This couldn’t have been a game with the default five-minute quarters, right? How many pick-sixes did poor virtual Blake Bortles throw??

May T.J. learn from this experience and keep the score within 75 next time.

Update: T.J. is ready to run it back.

Source: Kotaku.com