Tag Archives: nuclear winter

Fallout 76 Is Getting A New Battle Royale Map And Cooperative Vault Raid

At QuakeCon 2019, Bethesda announced some new content coming to Fallout 76 later this year, including a new map for the Nuclear Winter mode and new raids. They also released a new updated roadmap for summer 2019.

Nuclear Winter, Fallout 76‘s 52-player battle royale mode, is getting a new map. It is based on the area of Fallout 76 called Morgantown and it will include more verticality and will be set in a more urban environment. The current map is more rural, filled with trees and barren hills. The new map is coming in September alongside some quality of life improvements for the mode.

Bethesda’s Fallout 76 panel.
 

Coming sooner is a new Vault raid. Set in Vault 94, the new raid will feature three missions that will rotate weekly and will support 4 player groups. Completing these missions will reward players with new armor and social rewards. Bethesda also confirmed they are working on another raid, but didn’t give any specific details on that raid.

Beyond these two bigger pieces of new, Bethesda shared a bit more information about the upcoming Wastelanders update. This is the update that will add NPCs into Fallout 76. It was confirmed at the panel today that players will talk to these NPCs using dialogue trees that are, according to Bethesda, more like Fallout 3 than Fallout 4. Bethesda is planning on releasing the Wastelanders update in November of this year.

Bethesda also teased private servers coming to the game “sooner than you think.” What does that mean? I have no idea. I didn’t expect them anytime soon, so that really doesn’t mean anything to me. But who knows, maybe next month private servers will be supported in Fallout 76? But probably not.

Source: Kotaku.com

A Noble Stranger Stayed By My Side While I Died In Fallout 76

Screenshot: Kotaku (Fallout 76)
Kotaku Game DiaryDaily thoughts from a Kotaku staffer about a game we’re playing.  

You do not want me in your Nuclear Winter squad. I have a penchant for switching my drop location at the last second, landing on the map hundreds of meters away from my teammates. I’m never on mic. And I’m terrible at staying hidden. But none of this stopped another player, let’s call him Bill, from trying his hardest to save my goddamn life anyway.

I used to feel like there were too many battle royale games. Then Bethesda added one to Fallout 76, and I realized how the little details that differentiate each battle royale from one to another can make all the difference. For me, that meant returning to Fallout 76’s Forest region as it was being engulfed in flames. You can drop nukes in Fallout 76. You can drop nukes in Fallout 76’s battle royale mode. But no nukes have filled me with the same amount of dread and sadness as I felt while I watched a house burn to a crisp around me as I fumbled with a door knob to get back to the hallway and escape. Behind me, everything was destroyed. In front of me, my randomly assigned squadmate Bill.

I’m not sure if he was looking for me, because I sure as hell wasn’t looking for him, but having been reunited on the verge of another apocalypse, I decided to stick with him. We were only two, our other teammates already killed. My only strategy in Nuclear Winter consists of hiding as close to the storm as possible and then getting outnumbered in the final circle of fiery hell. Bill had a much higher Overseer Rank, as well as a gatling gun, so I decided to follow his lead. There were only about a dozen players left by this point. Maybe Bill would miraculously lead me to my first Nuclear Winter win. Instead, I led him to his death.

We were on the main road just south of the New River Gorge Resort when I spotted something moving up ahead. Unable to communicate with Bill (no mic, remember?), I took out my sniper rifle to try and pin the the stranger down. I was quick enough to snag his arm before he could dive back behind a tree, but not quick enough to stop Bill from getting riddled with bullets. As Bill fired back from the road, I tried to flank our mystery vault dweller. I don’t know which one of us killed him, but I do remember being giddy with excitement about it. This was going to work. With Bill’s help, anyway.

I had no armor, though, and little confidence in my own abilities. Bill was armed to the gills, so I dropped him my last stimpak so he could heal up. Small acts of kindness between strangers breed disproportionate amounts of goodwill, in my experience, and Bill, though he couldn’t communicate, seemed to be genuinely taken aback by the generosity, especially following my initial status as the selfish renegade on our team. He flipped me a thumbs up, or maybe a heart, or maybe I’ve invented that memory because of how I imagined her felt., Either way, he was my new best bud. At least for a few more seconds.

I was standing in a bush while Bill did whatever Bill does. But it’s hard to see things while you’re in bushes, and even more boring just to be stuck standing there. While Bill went to check on a Scorchbeast corpse, I ran ahead looking to see if I could find any loot caches beneath the nearby transmission tower. But I never found any. All I heard was the crack of laser gun. The next thing I knew my insides were fried. Eventually, as I lay bleeding out, Bill came running. I still haven’t been able to fathom why. I was in an open field overlooked by an embankment of trees. He didn’t have a chance. And yet his selfless act of bravery, futile as it was, is still with me weeks later. Next time, Bill, I promise to wait in the bushes.

Source: Kotaku.com