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Your Destiny 2 To-Do List For This Weekend

We’re about to begin the final weekend before Destiny 2‘s big expansion, Shadowkeep, launches, and it’s understandable if you’re feeling a little listless.

One of the nice things about Destiny is how it’s always endeavored to offer something for every style of play, and as a result, everyone plays at their own pace. In that spirit, I’ve got three categories of tips for you: Some general things everyone should do, a few tips for the hardcore, and finally, a few pointers for less intensive players.


Tips For Everyone

  • Don’t try and raise your power. This is kind of counterintuitive to how Destiny works, since the primary goal of the game is finding better gear that raises your stats, but come Shadowkeep, the current power level ceiling is going to be the new floor, and everyone’s going to rocket up to 750 power. So, while you will almost certainly climb a little bit as you naturally play, don’t make it your goal. Just do what’s interesting.
  • Don’t infuse anything. That big power jump also applies to all of your gear, so there’s no point in wasting materials to upgrade weapons or armor unless you absolutely need them for something you plan to do this weekend, specifically.
  • Break down your cosmetics. We’ve known this for at least a month now, but it bears repeating: break down all the cosmetics you aren’t using for Bright Dust, stat. (Bright Dust, remember, is a currency used exclusively for cosmetics and earned through play, unlike Silver, which is bought with real money.) After next week, cosmetics will instead break down into legendary shards, and you can pull previously owned cosmetics from your collections menu with the requisite materials—so you’re essentially sitting on free Bright Dust. Cash in!
  • Also mods. Mods are converting from one-time-use to permanent unlocks in Shadowkeep, so you’ll only ever need one. If you have multiple mods of one type, break them down now, and stock up on Mod Components—they’ll come in handy as mods are about to become very important.
  • You’ve finished the campaigns, right? A hiccup of the Destiny 2 base game going free-to-play means that, if you haven’t completed any of the story campaigns—the base game’s Red War, its Curse of Osiris and Warmind expansions, or Forsaken—your progress will be reset. Thankfully, they’re all short, so if you’re midway through any of them, you can probably knock them out this weekend. And if you can’t do that, each planet in Destiny 2 will be unlocked via experience points, not campaign progress, so don’t sweat it.
  • Ignore armor. Armor is going to change completely once Shadowkeep drops, don’t even bother.
  • Remember: You can’t play the game on Monday. Destiny 2 is shutting down for a full 24 hours before Shadowkeep’s global launch on October 1, from 10 a.m. PDT/1 p.m EST on Monday until the weekly reset at the same time Tuesday. Make sure you wrap up your affairs by Sunday night, or at the very latest, early Monday morning.

Tips For The Hardcore


  • Farm Everything. If you’re a hardcore Destiny player, you probably have loads of materials in your inventory, but do a sweep and make sure your coffers are full—the economy’s changing, and it’s nice to stay liquid. Stock up on anything you can think of: planetary materials like Dusklight Shards and Microphasic Datalattice, upgrade materials like Legendary Shards and Enhancement Cores, and make sure you’re carrying the maximum amount of Glimmer.
  • Fill Out Your Arsenal. Maybe you have everything you think you need to handle whatever Shadowkeep throws your way, but are you sure? Just about every type of weapon is going to perform a little differently when the expansion hits, so you need to be thinking about versatility, and be ready to experiment. Which is fun! And even more fun if you’re prepared. Make sure you don’t have any blatant holes in your arsenal, and maybe spend some time chasing down weapons you didn’t really think highly of before. They could end up being your new favorite in Shadowkeep’s earliest hours.
  • Consider Stocking Up On Bounties. This tip comes via Datto’s brief-but-excellent guide to Shadowkeep prep. Spend some time completing bounties this weekend, and don’t cash them in. This way, you bank a bunch of readily available experience points that will level up your seasonal artifact and also might come with some sweet new loot that scales to Shadowkeep’s higher power levels. The viability of this trick wasn’t known when Datto made his video, but Bungie confirmed Thursday afternoon that most bounties will still be honored, with the exception of Crucible, Vanguard, and Gambit bounties.


Tips For Everyone Else


  • If you’re returning, just dip into the most recent stuff. The last year of Destiny 2 is a bit overwhelming for lapsed players, but since Bungie made last year’s Annual Pass content free this week, you might want to check it out. You need to be level 30 for these extras. I recommend you focus on the Season of Opulence stuff, which is kicked off by talking to Benedict 99-40, a robot tucked away in the Tower Annex. It’s the most well-rounded of the last year’s three updates, with a grind that feels fair and a killer activity, The Menagerie, attached. And like all of last year’s Annual Pass content, it’ll still be here when Shadowkeep launches, regardless of whether or not you buy the expansion.
  • If you crave direction, find a weapon you want and go for it. There are a lot of performance tweaks inbound with Shadowkeep, so there’s no must-have gear, but there is a wide range of interesting weapons to pursue, some of which might make you play in a way you don’t normally play. Get some friends together and try a big exotic quest for a gun you didn’t think you could get, like the Lumina healing hand cannon. Look at your Lore Books, and figure out where the missing pages might be. Make your own goals, and surprise yourself.
  • Think about friends who might be into joining you. While lots of exciting new stuff is exclusive to Shadowkeep, the Destiny 2 base game is also getting an upgrade and going free-to-play alongside the Shadowkeep launch, so it’s the perfect time to recruit some pals. They won’t be able to do everything with you, but they’ll have free access to every destination, so they’ll definitely be able to come along on the grind.
  • If you need help, ask for it! The Destiny community has by and large maintained a pretty positive atmosphere, and is full of people willing to help solo players do things they can’t pull off alone. Consider this weekend as a time to make friends and mix it up, so you won’t be going into Shadowkeep alone.


That’s all I have for you right now. See you on the moon next week.

Source: Kotaku.com

Before Destiny 2: Shadowkeep, Here’s What You Need To Know About Eris Morn

Image: Bungie

When Destiny launched in 2014, it wasn’t really a place you went for rich, interesting characters. Sure, they were around, but it would take some time before they’d be fleshed out. Commander Zavala, Ikora Rey, and of course, Cayde-6 are all much more memorable now than they were five years ago. That’s not just because of familiarity—Bungie’s writers did the work, fleshing these folks out from their barebones introductions. But there are some characters that have largely been left alone, and with its forthcoming Shadowkeep expansion, which launches on October 1, Destiny 2 is revisiting one of its most controversial and compelling characters, Eris Morn. It’s the perfect time, then, to catch up on her story.

In some ways, Eris is a symbol of the old Destiny—pretentious, overly severe, and with zero self-awareness. She arrived in the game with the first expansion, The Dark Below (December 2014), an update most famous for breaking the Destiny endgame and making it very clear that the game needed to work out some pretty big problems. This made her something of a bitter pill to swallow for Destiny players, which was a shame because, as anyone who read that game’s Grimoire cards could find, her backstory was truly haunting, one of the darkest turns lurking in Destiny’s hidden lore.

Eris Who?

Thanks to fan projects like the Ishtar Collective, you can read all of the lore from Destiny/Destiny 2 and piece together her story. After first contact between Earth and the Hive took place on the Moon, Eris Morn became one of the Guardians at the forefront of the fight, determined to discover how to beat them. She formed what’s often referred to as “the first fireteam” that ventured into the Moon’s Hellmouth (the first Destiny really went for it) in a vain effort to kill the Hive prince Crota.

Unlike most of her fireteam, Morn survived, but only by hiding in the Hellmouth for an unspecified but very long time, during which she lost her Ghost and possibly her mind. Despite suspicions from other characters that her time among the Hive had corrupted her, she is also one of the only living Hive experts, and helps give Guardians like you the knowledge you need to beat Crota, and later his father Oryx.

That was it. Eris Morn, it is implied, continues to be active in the field working for the Vanguard Warlock Ikora Rey as one of her Hidden—a scattered network of informants that periodically send dispatches you can read about in lore entries—but the wheels of Destiny’s lore began to shift as the sequel came around in 2017, and the game took on a very different direction.

So Why Do I Need To Know This Now?

Destiny 2 really seemed like it was done with Eris Morn, and that move made sense. She was a good poster child for the least fun era of the game, a relic from when nothing in Destiny made sense and yet we still couldn’t stop playing. Quippy, charismatic characters like Cayde-6 took the forefront for Destiny 2. Often, the other characters would even poke fun at Eris Morn—and, by extension, the first Destiny’s bone-dry plot.

The main story of the game also couldn’t have been further from all this Hive stuff anyway: Destiny 2 has largely been about the Guardians’ struggle against a Cabal invasion led by Ghaul, commander of the Red Legion. Known as the Red War, it’s a straightforward story of death and rebirth, a soft reboot that doesn’t mess with what worked (mostly everything from The Taken King onward) and de-emphasizes a lot of muddled ideas so they could be workshopped into something more satisfying (like the vague proper nouns of Darkness and Light and just what they mean in the game’s fiction).

In Forsaken, Destiny 2’s first major expansion that launched in the fall of 2018, some of those older ideas return—and Eris Morn is hiding among them, if you know where to look. (The answer to where to look is “lore books,” a new take on the first game’s Grimoire Cards, only this time you can actually read them in the game.) While the main campaign of Forsaken is a space Western revenge tale where you seek justice for the murder of fan-favorite character Cayde-6, these books hint at something far more complex—a story of madness and unseen manipulators, working to unknown ends.

Okay, How Deep Does This Rabbit Hole Go?

Here’s what we know for sure, per the official Shadowkeep page: Eris Morn got curious, and once again, something has awakened on the Moon. They’re called Nightmares, and honestly, they just sound like an excuse to remix foes you’ve already fought. Pretty hum-drum. If you’ve been reading the lore though? There’s enough there to make you think you might find Pepe Silvia lurking underneath it all.

One of the biggest questions in Destiny lore right now is who the real puppetmaster is, or at least the biggest bad in the known hierarchy. Forsaken seemed to have a clear villain in the Awoken prince Uldren Sov, who appeared to be corrupted by the darkness.

Play through the Forsaken campaign and that story gets neatly resolved, only to be complicated by the endgame that takes players to the Dreaming City, where they puzzle over mysteries, take on challenges, and beat the Last Wish raid, learning that Uldren was not corrupted but controlled by a wish-granting ancient dragon called Riven of a Thousand Voices. Riven herself is corrupted by the Taken, which ties Forsaken all the way back to The Taken King and introduces dozens of questions that we’d be here all day puzzling over if we wanted to.

Then, a cutscene added to Destiny 2 a few months after Forsaken’s launch revealed a Ghost reviving Uldren, who may now have to take the role of a Guardian, and will almost certainly play a pivotal role in story events to come.

The important thing to note is that if the Taken play a role, then the Hive are involved, and if the Hive are involved… Eris Morn won’t be far.

Is There One Big Destiny Villain?

What’s neat about diving into all these disparate story threads is that, while at times it’s frustrating and wholly ancillary to the experience of actually playing Destiny, a lot of it seems to be pushing the game’s story in the direction of one big primary threat, one overarching villain who manipulates and upsets the various factions in the game’s universe in ways that give players a variety of interesting things to shoot.

So if you ascribe to a Unified Theory of Destiny Villains, you can read the whole game as the story of the fight between the family of Oryx, The Taken King, and the Guardians.

This is why the Destiny fan community is trying to piece together everything they can about a character known as Savathûn the Witch-Queen, Oryx’s sister. Savathûn has not appeared in-game as of yet, but she’s been mentioned in The Taken King Grimoire cards and her name pops up in various corners of both Destiny and Destiny 2–on patrol, in enemy titles, dialogue snippets, and lore entries. Eris Morn is a big part of one of them.

The lore book “Truth to Power” presents itself as a dispatch from Eris Morn, at first telling you about her personal backstory growing up in St. Petersburg, Russia long ago. But as you go through the story, it becomes apparent that something’s amiss, and it’s never really clear who you’re hearing from—at one point it might be an AI, at another it might be an agent of Savathûn, all of them describing the machinations of the Taken in the Dreaming City, and how they relate to a grander scheme. The final dispatch, however, claims that they all really were from Eris all along, leaving you unsure what to believe—especially since Morn claims they are all forgeries in another, related lore entry.

How can I prove to you that I’m really Eris Morn? Not Medusa, not Riven, not Quria, not Dûl Incaru, not the Witch-Queen Herself? I don’t know. Will you believe me? Will you scour these pages for proof or disproof … Will this manuscript become the foundation of another teetering edifice of theory and anticipation?

Truth To Power, Part 10: It’s just me

Of late, Destiny’s lore has become fond of unreliable narrators. If Destiny’s main plots are straightforward sci-fi adventures, then the ancillary plots that spiral out of its lore books are a pile of non-linear detective work, an array of documents that may or may not be related with a confounding level of plausible deniability baked in.

You could dismiss Eris, and everything about her, as a pile of gobbledygook you need not pay mind to as you spelunk the moon and kill space zombies when Shadowkeep drops in October. But there’s a lot of room for payoff here, a possible resolution to one of Destiny’s grandest tragedies—the story of a woman who went to war and was completely broken, but still helped vanquish one of the universe’s greatest threats even as her colleagues doubted her sanity. Her impact is immeasurable, but her reputation is also irreparably damaged—and that might be played against us.

Destiny 2 has been experimenting with giving players choices, and basic as those choices currently are, you can get a lot of mileage out of a simple question. A question like: when Eris Morn comes back, will you trust her?

Source: Kotaku.com

Destiny 2: Shadowkeep Delayed Two Weeks

There are some big changes coming to Destiny 2 with its next expansion, Shadowkeep, and those changes are going to take a little more time to get here. Today, Bungie announced that Shadowkeep and the new, free-to-play version of Destiny 2, New Light, are being delayed from September 17 to October 1.

“Being independent means that the future of Destiny 2 is entirely on our team,” the developers wrote in an announcement Thursday. “It also means that we’re agile enough to choose to do what’s best for the game and our players, even if it’s the hard choice.”

The delay also means a few more dates are getting shuffled around on the Destiny road map. The race for World First on Shadowkeep’s forthcoming raid will begin on October 5, the weekend immediately after the new launch date. In the meantime, the ongoing Moments of Triumph challenge will be extended through September 17, and an additional Iron Banner Crucible event will be held the week of September 17. Cross save will be coming “later this summer,” with no specific date other than “ahead of Shadowkeep.”

It’s definitely a drag, but hey—it’s not like there isn’t loads of Destiny 2 stuff to do in the meantime.

Shadowkeep’s delay also moves it slightly away from some other shooters. Gears 5 is slated for September 10, and Borderlands 3 is on for September 13. The new October 1 date puts the expansion out right before October 4‘s Ghost Recon Breakpoint.

Source: Kotaku.com

Destiny 2 Leak Reveals Shadowkeep Expansion, Set On The Moon

A spanking hot new leak has revealed the next Destiny 2 expansion, and it’s set in the place from which wizards come. Shadowkeep, which will take Destiny players back to the moon, will go live this fall.

Bungie plans to officially reveal Shadowkeep during a livestream on Thursday afternoon, but word has leaked out today thanks to dataminers digging through the PC files in today’s big Destiny 2 update, Season of Opulence. (The above screen is likely meant to pop up when you log into the game after Shadowkeep is unveiled on Thursday.) The moon was one of Destiny 1‘s major locations, but has not yet made an appearance in the sequel, which came out in 2017.

The pre-E3 leaks never end! More coming during Bungie’s stream on Thursday.

Source: Kotaku.com